[Rumor] Sony set to reveal PS4 VR Headset at GDC 2014

Gahars

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In the words of United States House of Representative member Ronald Ernest Paul, "It is happening."

Rumours of Sony's PS4 virtual reality headset have been running rife since last year, but now an inside source has told TechRadar that they've spent some time with the helmet behind closed doors - and it's almost ready to be revealed.

Our confidential tipster said that they were impressed with the quality of Sony's Oculus Rift competitor. "The quality and resolution are really, really good," they said. "People will definitely be impressed with what Sony's built".

They also told us that they understand Sony plans to announce the headset at GDC 2014, which kicks off in San Francisco on March 17.
:arrow:TechRadar
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Included with the article is a picture of either someone wearing mockup VR glasses or a casually dressed X-Man. You decide!

Keep in mind that this is a rumor, and, of course, might be completely false. After all, there were rumors that Sony would unveil the device at the Tokyo Game Show last year (Spoiler Alert: They didn't). So, you know, take this report with a grain silo of salt.

Still, I've got my fingers crossed. I'm pretty excited for what the Oculus Rift has to offer, and the more options there are, the better. Hell, at this rate, truly immersive, lifelike virtual reality simulations could be here any decade now! Soon, we can live out our fantasies of living in the Matrix, using the Holodeck, or even playing Sword Art Online (if you're some sorta dweeb, anyway).
 
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Luckkill4u

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Still, I've got my fingers crossed. I'm pretty excited for what the Oculus Rift has to offer, and the more options there are, the better. Hell, at this rate, truly immersive, lifelike virtual reality simulations could be here any decade now! Soon, we can live out our fantasies of living in the Matrix, using the Holodeck, or even playing Sword Art Online (if you're some sorta dweeb, anyway).


Or Elder Scrolls Online. Anywho if VR is the true next gen then I'm all for it but at the moment buying a PS4 is un-appealing to me ATM. If sony releases a fantastic VR experience for a good price well then I'm bought. Truth is I always wanted a good VR experience!
 
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Or Elder Scrolls Online. Anywho if VR is the true next gen then I'm all for it but at the moment buying a PS4 is un-appealing to me ATM. If sony releases a fantastic VR experience for a good price well then I'm bought. Truth is I always wanted a good VR experience!

I agree, I want one but it seems to early. I'm sure VR will be a big deal in the gaming industry in the future hopefully its as good as or better than it looks.
 

FAST6191

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"VR is the future"

I have heard this for decades, granted tech is just about getting to the point where it can be managed.

The only problem is I can not point at anything and say "those were the technologies leading to it", this tends to mean what we are seeing now will be that and few look upon such things fondly.
 
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If it's priced right and doesn't turn out to be some gimmicky thing like the Kinect or PS Move I could see this going somewhere.
Sometimes it's hard to separate a gaming gimmick from innovation but if this works well it would SOOO be a system seller for me. (Heck, I even owned a Virtual Boy ... but always wished it was something like this)

There are those with the misconception that PlayStations are all about first person shooters. With this, though, I wouldn't mind them being all about First Person EVERYTHING and being able to see the gun right in my hand.
 

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Wow, Gahars is excited about something...

A virtual reality headset? Sounds unusual. It sounds like Tron brought to life to be honest. But, um, just what is the point of using this? And don't tell me it's because of the new technological thrill it'll create. That's why anybody gets a new tech device. What advantages does a virtual reality headset yield that a physical reality headset doesn't? Wait, wait: you can get high on heroin without actually taking the drug. Oh yeah; awesome. :yay:
Sometimes it's hard to separate a gaming gimmick from innovation but if this works well it would SOOO be a system seller for me. (Heck, I even owned a Virtual Boy ... but always wished it was something like this)

There are those with the misconception that PlayStations are all about first person shooters. With this, though, I wouldn't mind them being all about First Person EVERYTHING and being able to see the gun right in my hand.
Um... that's what the Light Gun peripheral where you socket the Wii remote is for. I mean, in Guitar Hero, you're not only seeing the guitar, but you're also holding it.
 

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Nintendo does it, so Sony has to too. John Carmack does it, again Sony does too.

Well for Sony 4 owners it should be fun, till their BlueRay goes out, or the get the red line/ring of death or what ever.
 

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"VR is the future"

I have heard this for decades, granted tech is just about getting to the point where it can be managed.

The only problem is I can not point at anything and say "those were the technologies leading to it", this tends to mean what we are seeing now will be that and few look upon such things fondly.

There are lots of technologies "leading to it." Nintendo released the first 3D game addons for the Japanese version of the NES, then came along with the Virtual Boy later. It took a while, but we finally got motion control in the Wiimote then later the Motion+ and Kinetic, not to mention the origin Sony Eye and primitive light guns. We have been doing stereoscopic 3D for a while on compatible displays plus the 3DS and now the Occulus Rift and Sony VR headset.

None of this is new technology. It is just a question of bringing it all together.
 
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Maxternal

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Wow, Gahars is excited about something...

A virtual reality headset? Sounds unusual. It sounds like Tron brought to life to be honest. But, um, just what is the point of using this? And don't tell me it's because of the new technological thrill it'll create. That's why anybody gets a new tech device. What advantages does a virtual reality headset yield that a physical reality headset doesn't? Wait, wait: you can get high on heroin without actually taking the drug. Oh yeah; awesome. :yay:

Um... that's what the Light Gun peripheral where you socket the Wii remote is for. I mean, in Guitar Hero, you're not only seeing the guitar, but you're also holding it.
The idea is to be able to look around left and right naturally and see the video game world instead of just moving a joystick and seeing the perspective change on a stationary screen in front of you.
... It's having a couple of PSMove controllers in your hands so the PSCamera can track the movement of your hands accurately in 3D so you don't just move a piece of plastic roughly shaped like a gun in your hand and see another gun on the screen several feet away but you actually see the game gun move right where you feel your hands moving.

The term is immersion. (Kinda like the same intention as the XBox illumiRoom with real depth perception added.)

Of course, You wouldn't dare stand up with the thing on but I'm fine with that. :P




EDIT : and who needs the Vita for Watch Dogs when you can have that hacking tablet rendered right into your hands?
 

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Disparate technologies vs things like "mobile phones were a step up from walkie talkies" still points to a "this would be first gen" type stuff.

Still times are changing and things are only speeding up so I might have to leave that mindset behind.
 

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The idea is to be able to look around left and right naturally and see the video game world instead of just moving a joystick and seeing the perspective change on a stationary screen in front of you.
... It's having a couple of PSMove controllers in your hands so the PSCamera can track the movement of your hands accurately in 3D so you don't just move a piece of plastic roughly shaped like a gun in your hand and see another gun on the screen several feet away but you actually see the game gun move right where you feel your hands moving.

The term is immersion. (Kinda like the same intention as the XBox illumiRoom with real depth perception added.)

Of course, You wouldn't dare stand up with the thing on but I'm fine with that. :P

EDIT: and who needs the Vita for Watch Dogs when you can have that hacking tablet rendered right into your hands?

Right: so instead of using a joystick, you'll be using a Cyclops-like visor that'll cost about $400 for looking around (this kind of technology isn't going to be cheap). Y'know, joysticks are included in game controllers for no extra charge; or does the C-stick get replaced by the visor? And those are also included in game controllers with no extra charge... Anyway, explain to me how you'll be able to walk in the game if you can't stand up with this thing. And if you could stand up with it, would you have to walk in place? Or does the camera automatically move in the direction you're facing? And about props: I'd feel pretty weird if I were holding my hands up in a certain way to cradle the virtual machete. And then I'd have to swipe my hands every which way to get better results when killing somebody.

Or how about this: the joystick is used for moving, but the visor is used for managing the items in Iron Man's suit. Y'know, you've got targeting, weapons selection, cell phone; and then there are repulsors which you shoot out of your hand. And you expect to do this sitting down? Iron Man doesn't sit down; can you see Iron Man sitting in a chair and shooting repulsor beams and missiles at the enemy? Now that's virtual reality. I guess this rules out Mario games since you've got to jump an awful lot: both to get coins and defeat enemies. And don't forget the triple jumps, wall jumps, and spinning in SMG; yikes. I suppose a more realistic scenario would be standing at the bottom of the pool and looking around while "holding" a machete and then wait for a jellyfish to come.

I think you're equating immersion to complete obliviousness to the world around you. And this visor will make it really easy. Y'know, because, well, it's a virtual reality visor. Now, I didn't say all this to insult you; I'm trying to generate some thought about this while trying not to sound stupid myself.
 

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Right: so instead of using a joystick, you'll be using a Cyclops-like visor that'll cost about $400 for looking around (this kind of technology isn't going to be cheap). Y'know, joysticks are included in game controllers for no extra charge; or does the C-stick get replaced by the visor? And those are also included in game controllers with no extra charge... Anyway, explain to me how you'll be able to walk in the game if you can't stand up with this thing. And if you could stand up with it, would you have to walk in place? Or does the camera automatically move in the direction you're facing? And about props: I'd feel pretty weird if I were holding my hands up in a certain way to cradle the virtual machete. And then I'd have to swipe my hands every which way to get better results when killing somebody.

Or how about this: the joystick is used for moving, but the visor is used for managing the items in Iron Man's suit. Y'know, you've got targeting, weapons selection, cell phone; and then there are repulsors which you shoot out of your hand. And you expect to do this sitting down? Iron Man doesn't sit down; can you see Iron Man sitting in a chair and shooting repulsor beams and missiles at the enemy? Now that's virtual reality. I guess this rules out Mario games since you've got to jump an awful lot: both to get coins and defeat enemies. And don't forget the triple jumps, wall jumps, and spinning in SMG; yikes. I suppose a more realistic scenario would be standing at the bottom of the pool and looking around while "holding" a machete and then wait for a jellyfish to come.

I think you're equating immersion to complete obliviousness to the world around you. And this visor will make it really easy. Y'know, because, well, it's a virtual reality visor. Now, I didn't say all this to insult you; I'm trying to generate some thought about this while trying not to sound stupid myself.
My concept would be just to use the joystick(s) and buttons to walk, jump and maneuver, kick (basically anything that has to do with your legs) This, yes, because you would end up oblivious to your real surroundings so really standing up would be dangerous (unless they also mounted a couple of cameras on the visor to overlay your real surroundings and make it more of an augmented reality than virtual reality ... but that would both add to the probably already expensive price AND be kind of confusing to have to make out BOTH your virtual world AND your real one)

The other extreme would be using something like this on the XB1 with the kinect, standing, jumping, running in place to move (because, again, really walking spells hazard when you can't really see.) and that, to me just sounds awkward, tiresome, and a sure recipe for motion sickness.

Arm/hand movement, on the other hand, like holding a machete or other similar item doesn't seem all that strange to me. If Skyward Sword was any indication, it's probably far MORE natural than button mashing (or primitive wiimote waggling) and natural is what I'd be going for.

and, yes, this would probably be a rather expensive little toy but hopefully an optional accessory that most games could support (even if it was with a patch) by mapping the camera to head movement and separating weapon sights from camera control.

Also, speaking of controls, one interesting aspect is also that no auto aim mechanisms would work as well as built-in martial arts abilities and things like that. If it's based on your real movements, it's also a bit more based on your real skills and coordination, which could be a downside.

While first person would be the most obvious choice, I think it could also be done with 3rd person games (using a more traditional controller) but the developers would have to be a little more careful with camera angles, maybe have the camera still rotate/float around the game character but always facing the same direction and leave the actual ANGLE of the camera to the the person's head (at least vertically) to avoid having a motion sick gamer puking in his helmet, so to speak.



It would definitely have to be done right and it's probably not an easy fit for many pre-existing games right out of the box but if it's done right I still think it could be a great enhancement to the game experience that would be well worth the price as an optional addon.
 

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Nintendo does it, so Sony has to too. John Carmack does it, again Sony does too.

Well for Sony 4 owners it should be fun, till their BlueRay goes out, or the get the red line/ring of death or what ever.
Sony does Dual Analog, Nintendo does it too. Sony does games on discs, Nintendo does it too. Sony does USB slots on the console, Nintendo does it too. Blah, blah, blah, copying, blah. :rolleyes:

As for the VR headset, as much as I find the whole Oculus Rift thing fun to look at and whatnot, I... don't think it will enter the mainstream. I don't really put a lot of faith into "wearable technology" of that kind and I still think that the whole charm about playing on a console is slumping on a couch, grabbing a controller, turning on a nice, big TV and playing a game.

I treat "virtual reality" experiences as separate entities altogether, something that's to be enjoyed on occasion. I don't think gogles or headsets like this will catch on, much like 3D TV's haven't, simply because it's another peripheral that complicates something that's great due to its simplicity.
 

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