Will Sony's Virtual Reality Headset be a GAMING success ?

Discussion in 'PS4 - Console, Accessories and Hardware' started by osirisjem, Mar 17, 2014.

  1. osirisjem
    OP

    osirisjem Wii U: Y U No Sell ?

    Member
    1,071
    351
    Jun 19, 2011
    Canada
    VR.glasses.jpg


    This week during a Game Developers Conference session in San Francisco, Sony will give a presentation on "innovation at PlayStation and the future of gaming," it was announced on the event's website.​

    Leading the presentation will be SCEA senior director of R&D Richard Marks and SCEA senior software engineer Anton Mikhailov, also of the company's R&D department. PlayStation president of Worldwide Studios Shuhei Yoshida will also speak during the session, which will be held Tuesday, March 18 at 5:45 p.m. PDT.​

    No other details about the GDC session were revealed, but its announcement comes as Sony is expected to officially announce its long-rumored PlayStation 4 virtual reality headset during the show. An "inside source" speaking with TechRadar said last month that Sony's Oculus Rift competitor is coming along nicely, noting the "quality and resolution are really, really good." [source]​

    Articles:
    http://www.coolage.in/2014/02/27/virtual-reality-the-game-is-on/

    I'm not sure if VR games will be a gaming hit ... maybe other than some sort of great paintball game, etc. VR glasses + wiiMote could make for some crazy games mind you.

    I think Rule 34 applies. Oculus Rift is certainly going there. I'm not sure Princess Peach will bare all anytime soon, I figure Daisy is probably more adventurous anyway.

    VR.glasses.jenna.jpg

    Obviously FPS games might benefit from it. Maybe call of duty will give some edge to players with VR glasses. Like pseudo short distance Xray vision ?
     


  2. Gahars

    Gahars Bakayaro Banzai

    Member
    10,254
    17,403
    Aug 5, 2011
    United States
    New Jersey
    First Nintendo makes a virtual console, now Sony has to go and make a "virtual" console. Typical, just typical.
     
    osirisjem and GameWinner like this.
  3. GameWinner

    GameWinner Take your heart

    Member
    4,190
    1,689
    Jun 14, 2009
    United States
    How original!
    Sony copies Nintendo yet again! :glare:
     
  4. CompassNorth

    CompassNorth Denko (´・ω・`)

    Member
    501
    171
    Oct 18, 2011
    United States
    Seattle, WA
    If it's at a low affordable price, then maybe.
    Sony's line of head mounted display are very costly.
    The HMZ-T3W costs $999.99 and does 720p the Oculus rift however will be at 1080p about 1/3 to half the costs.

    I don't think it'll be much of a success (at start anyways) compared to the Oculus Rift.
    Sony again is riding on the popularity train and even though they have had head mounted display in the past they're trying to market it bigger because of the popularity of the rift which is a shame because Sony could have been the first company that could have made successful consumer friendly head mounted displays.
     
  5. kenenthk

    kenenthk Custom Title

    Member
    506
    211
    May 26, 2013
    Burkina Faso
    Competition is healthy.
     
  6. GameWinner

    GameWinner Take your heart

    Member
    4,190
    1,689
    Jun 14, 2009
    United States
    [​IMG]

    Is this it?
     
  7. osirisjem
    OP

    osirisjem Wii U: Y U No Sell ?

    Member
    1,071
    351
    Jun 19, 2011
    Canada
  8. Hydrazine

    Hydrazine Advanced Member

    Newcomer
    53
    10
    Mar 19, 2014
    Canada
    The HEADSET itself is well specced and looks good design. Problem is that the PS4 isn't powerful enough to drive it at a high enough framerate. Low framerate in VR cause motion sickness, valve said in Dev Days that you need 60fps in VR minimum. A 1080p stereo 3D image? The PS4 might handle 30fps like that. I get sick playing 30fps on a TV/monitor. I'm not getting sick using this.
     
  9. Gahars

    Gahars Bakayaro Banzai

    Member
    10,254
    17,403
    Aug 5, 2011
    United States
    New Jersey

    Of course it's powerful enough to run games at that framerate. The graphical fidelity of the games might have to take a backseat, of course, but still. It all depends on what developers prioritize.
     
  10. Hydrazine

    Hydrazine Advanced Member

    Newcomer
    53
    10
    Mar 19, 2014
    Canada
    The fidelity of the games HAVE to take a backseat. PS4 can barely do 1080p 60fps in current non-stereo3D games. Rendering stereo3D cut framerate in half. The result is that PS4 can barely do 30fps in that headset. So do double the frame rate to the needed 60fps, a decrease of fidelity is required.

    But that decrease in fidelity is NOT marketable. Publishers and devs don't want to have the game to look bad. The unintelligent masses won't understand the high frame rate requirement, but they'll certainly understand games not looking as good visually.
     
  11. osirisjem
    OP

    osirisjem Wii U: Y U No Sell ?

    Member
    1,071
    351
    Jun 19, 2011
    Canada
    If the Sony VR is a hit, they'll probably be the most successful in the latest console war.
    Lots can go wrong though .... ideas like this flop alot.
    As well ... the FPS crowd probably isn't keep on wearing the VR visor for a 6 hour gaming session.
    It'll worsen their acne with the heat and the rubbing.

    I see the Microsoft PR has been on the offensive ... "we are making one too !!".
     
  12. osirisjem
    OP

    osirisjem Wii U: Y U No Sell ?

    Member
    1,071
    351
    Jun 19, 2011
    Canada
    It'll be hard to make a VR headset for Nintendo's core audience.
    The head grows alot from age 4 to age 20.
    Sony and M$ have an easier job.
    :)
     
  13. WiiCube_2013

    WiiCube_2013 GBAtemp Guru

    Member
    5,943
    1,337
    Oct 19, 2013
    Gaza Strip
    If people liked this sort of technology then 3D wouldn't have been a double failure.

    Just let me play games on the TV without any additional accessories and I'm good.
     
  14. osirisjem
    OP

    osirisjem Wii U: Y U No Sell ?

    Member
    1,071
    351
    Jun 19, 2011
    Canada
    Important point (s).

    Degree of Input-ability of console Peripherals: lowest to highest.
    • VR headset (very low, mostly view only)
    • Kinect / Gamepad
    • WiiMote
    • "Typical console controller"

    Seems like the best use for VR headsets is virtual ProN. Rule 34.

    Veho's point is important. It's hard to be a "Gaming Success" with a device that has limited control over the game, because of the design.
    Limited Control = Limited impact.
     
  15. WiiCube_2013

    WiiCube_2013 GBAtemp Guru

    Member
    5,943
    1,337
    Oct 19, 2013
    Gaza Strip
    People who watch porn tend to do it for free but to make it more realistic I suppose some would buy a Virtual Boy for their own privacy and enjoyment.

    Oh wait it's not called Virtual Boy it's Oculus Rift, Virtual Reality or Xbox Reality oh dammit just do something universal that's functional for all.
     
  16. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    17,646
    8,227
    Oct 27, 2002
    France
    Engine room, learning
    you forgot the power glove :lol:
     
    Gahars likes this.
  17. coolmario

    coolmario Advanced Member

    Newcomer
    58
    6
    Jul 26, 2013
    United States
    The headset is going to be like $249-299 I heard or maybe more. That's like the price of a wii u! I want to see the games made for this, i'm kinda interested.
     
  18. Gahars

    Gahars Bakayaro Banzai

    Member
    10,254
    17,403
    Aug 5, 2011
    United States
    New Jersey
  19. driverdis

    driverdis I am Justice

    Member
    2,332
    879
    Sep 21, 2011
    United States
    1.048596β
    Now that Facebook owns Oculus, yes I do believe Sony's headset will be a success. especially for games where the developers dislike Facebook (like Mojang's Notch) who will not make Oculus compatible with Minecraft as he dislikes them.
     
  20. nando

    nando GBAtemp Addict

    Member
    2,131
    395
    Jan 1, 2008
    United States
    long answer, No.