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I like how a majority of these games people list are the ones that were developed specifically to be a giant pile of bullshit hard, AKA artificial difficulty/"Nintendo hard".
I suppose that's to be expected with old NES/SNES games, but otherwise it seems like the only games people find difficult are the ones designed to be difficult, not one's that require some sort of skill/learning curve.
I suppose that's to be expected with old NES/SNES games, but otherwise it seems like the only games people find difficult are the ones designed to be difficult, not one's that require some sort of skill/learning curve.