One of the biggest potential features, and one of the biggest mysteries, for the PS4 has been Sony's Gaikai service. Little is known about what exactly Sony intends to do with it, though most have assumed/inferred that Sony will let users stream PS1/PS2/PS3 games in an effort to make up for the PS4's lack of backwards compatibility.
However, a recently published patent from Sony may shed some more light on their intention, but will it leave gamers... content?
No, probably not.
Retroactive DLC, ahoy!
...Or not. Remember, just because Sony has filed a patent for something doesn't mean they will ever get around to using it. Sometimes these things just, well, split. Plus, just because developers can go back and add extra content to their old games doesn't mean they will. There's not going to be a whole lot of incentive to develop new content for age old games (no matter how much of a guaranteed success a "Let Me Explain Some Shit" patch for MGS2 might seem).
Then again, who knows what Sony is thinking...
However, a recently published patent from Sony may shed some more light on their intention, but will it leave gamers... content?
No, probably not.
IGNA patent filed for by Sony in 2012 has been published today by the United States Patent & Trademark Office, revealing the company's apparent interest in finding ways to more easily introduce new content into classic games being streamed through the cloud. Essentially, the patent describes the ability to suspend gameplay in an emulated game and then introduce new content in a manner that doesn't involve reverse engineering the game's code.
"Finding new ways to play preexisting video games can increase the longevity of older games," the patent states. "Instead of replaying the same level or completing the same missions repeatedly, gamers often desire new challenges when replaying legacy games. In response to this need, game designers have begun to produce mini-games. Within a mini-game, the gamer can be instructed to complete new objectives or challenge their friends for high scores in a format that was not originally designed into the legacy game."
Basic examples of the types of mini-games the patent is referring to are limiting the number of lives or amount of health players have when fighting a boss.
Sony's patent, which is entitled "Suspending State of Cloud-Based Legacy Applications," would allow for triggers or "snapshots" to be used as the mechanism through which the emulated game is suspended and the new content is then delivered. It also talks about offering games on platforms they were not originally designed for, which is what you'd expect from cloud-based gaming.
Retroactive DLC, ahoy!
...Or not. Remember, just because Sony has filed a patent for something doesn't mean they will ever get around to using it. Sometimes these things just, well, split. Plus, just because developers can go back and add extra content to their old games doesn't mean they will. There's not going to be a whole lot of incentive to develop new content for age old games (no matter how much of a guaranteed success a "Let Me Explain Some Shit" patch for MGS2 might seem).
Then again, who knows what Sony is thinking...