Hacking Can Nintendo ban gateway users?

  • Thread starter Thread starter Gurjas
  • Start date Start date
  • Views Views 25,868
  • Replies Replies 182
You took my post to personal

First to clarify:
  1. I never said they don't deserve any credit
  2. When they have all the features then I might buy one. but at the moment they don't.
  3. Out of region games is a plus (I did forget to mention this one).
but still


  1. it is likely that a Free hack / cheaper solution is released in a near future
  2. If i could have 2 systems of each I would not need a gateway I could buy my own games... (at the moment it does not offer anything else then piracy).
  3. Even if it has homebrew it will always be better (imo) to wait for a free solution then to spend 300€ on a 2 system.
  4. regarding online usage, the fact is it using the gateway prevents you from using features
Just to be clear:

I'm not saying it's not progress in terms of hacking a previously unhacked system! it is and they need to be credited for provinding us with a "way in".
But the GW is not a good buy (at the time of writting) unless you want piracy and really don't care about any other feature of your 3DS.

Well I won't dispute your second set of points because they are at the moment true.....I always forget the cost of things is much higher outside the US so I was able to pickup a second 3DS to use with gateway for $100 that was NIB from a guy that had it sitting around for years (college kid) and never got around to using it....hell it was still on firmware v1.0.

Gateway does disable what some people would consider desirable features including onine, eshop (not just purchases but all the great eshop only games), and for the time being firmware updating which does add some cool new features with the spot passbye and other features.

I would not be so sure that point 1. will happen in the near future....I think it will definitely happen but when and whether or not it is only fw 4.5 and below machines are big questions. Right now gateway is the only game in town so I am hoping they get enough support (customers) to keep their development team going because I would love to see them get multirom/homebrew and hopefully be able to run newer and nand save games in the future.
 
According to 3DBrew, movable.sed is updated in three circumstances - when it does not exist (in which case the system borrows a part of it from LocalFriendCodeSeed which is unique but doesn't have to be used for the key present, for example if movable.sed was transferred from a different unit then they wouldn't match, and the rest is generated), when a System Transfer is performed and when a System Format is performed, although all three work according to different mechanisms and with different end results (formatting likely prevents loss of content ;)).

Do you think if i factory reset after using gateway my nand would be reset?
 
For all the uninformed people, please, first of all, lurk more.

Second. Nintendo didn't block anyone with a Gateway. It was the Gateway team that blocked online access just for making sure nothing bad happanes.
 
For all the uninformed people, please, first of all, lurk more.

Second. Nintendo didn't block anyone with a Gateway. It was the Gateway team that blocked online access just for making sure nothing bad happanes.
Incorrect, online function not working with Gateway is a bug that they are working to resolve. Email them and ask, they will tell you.
 
maybeits a bit offtopic but the new pokemon XY get an app that let u store pokemon in the 'cloud' but if u gonna play pokemon xy with the firmware spoof u cant download the app (all right the app is not a pro to play the game) but maybe will games like zelda and pokemon get something like this: the 3ds downloads something( a file, a key etc.) in order to run the game and u have to be on the latest fimware.
 
maybeits a bit offtopic but the new pokemon XY get an app that let u store pokemon in the 'cloud' but if u gonna play pokemon xy with the firmware spoof u cant download the app (all right the app is not a pro to play the game) but maybe will games like zelda and pokemon get something like this: the 3ds downloads something( a file, a key etc.) in order to run the game and u have to be on the latest fimware.

I would doubt it would be required because that in essence is 'drm'. Nintendo has spoken out against this as recently as E3 and said they view video games as toys and do not believe you should ever have to go online the authenticate a game or that it should be server authentication dependant in the future. Their philosphy (which is different than the way other publishers are viewing this) is that if you buy a game on physical media you should be able to run it always without online....so while they may add 'cloud' save or store features to a game or even require an update (like mario kart) to play online it would go against everything they have ever said to require a check in to launch a cartridge of disc game.....

Also easy with the paranioa everyone.....Nintendo is not that threatened by piracy and never has been.....look the DS and Wii combined sold 250mil units and were easy to pirate on for almost their entire life.....Nintendo's own titles never fail to sell in the millions or even 10s of millions on their consoles....so honestly piracy is really not a huge issue for Nintendo (nor the rest of the industry despite what publisher say). Nintendo mostly needs to look 'tough' to keep the faith of 3rd party publishers who are already shunning Nintendo and will use any reason they can to continue doing so.....Pokemon is out in like 3 weeks...it already went gold and went to manufacturing by all accounts and it is very likely it won't push anything beyond 6.2 as a firmware udpate as Ninetndo doesn't have anything else yet.....so the most likely thing they will do with Pokemon is some AP code sprinkled in the game or use Nand saving. Both those things would slow down Pokemon on Gateway but I am willing go bet you a 3DS that Pokemon gets running on gateway very soon after it's release!
 
Incorrect, online function not working with Gateway is a bug that they are working to resolve. Email them and ask, they will tell you.

GATEWAY 3DS F.A.Q

04/06/2013

- Can you play multiplayer local and mostly online?
Yes, but we advise not to use online features
- Do the game keep internet capacity?
Yes, but we advise not to use online features
 
GATEWAY 3DS F.A.Q

04/06/2013

- Can you play multiplayer local and mostly online?
Yes, but we advise not to use online features
- Do the game keep internet capacity?
Yes, but we advise not to use online features
Because Nintendo may ban the console.
 
Why would they advise against going online then?
It's obvious that it is because of that, but it's the Gateway team who decided to not support online, it's not a bug, and it's not a nintendo lock.

People were saying that Nintendo blocked the Gateway from going online. That's far from reality. They just want to cripple that feature, just for avoiding some bad press from a retard that didn't know the risk of going online with a flashcart.

So please, inform yourselves and stop misleading other people with your fake assumptions.
 
You're the one who's misleading people. Do you have a source to what you're saying?
I've emailed the Gateway team, they've indicated there working on resolving the bug that's breaking the wifi. I encourage you to email them yourself and ask.
The FAQ you posted indicates that online will work but they don't recommend it. but online doesn't work, because of the bug.
 
  • Like
Reactions: NEP
You're the one who's misleading people. Do you have a source to what you're saying?
I've emailed the Gateway team, they've indicated there working on resolving the bug that's breaking the wifi. I encourage you to email them yourself and ask.
The FAQ you posted indicates that online will work but they don't recommend it. but online doesn't work, because of the bug.

http://gbatemp.net/review/gateway-3ds.79/

The GW3DS is currently unable to use a 3DS game’s online features. Attempting to do so gave an error "002-0123", which Nintendo's website reports is due to the 3DS not being close enough to the access point. I found this extremely strange considering I was right in front of my router, and 3DS retail cartridges worked without issue on my spare 3DS. Perhaps this error is by design as the GW3DS Team recommends staying offline with the GW3DS
 
So a reviewer speculates "perhaps", and that's your source?

I speculated the same in my thread on the subject: http://gbatemp.net/threads/whats-stopping-online-multiplayer-from-working-with-the-gateway.353802/

It is a logical assumption, but not factual until backed-up by a credible source from the team. You can't know it was intentionally disabled, unless they said that to you or the public.

So stop scolding people for making assumptions and misleading people. Look in the mirror.
 
The GW3DS team has confirmed they are looking into the online error.

We are currently working on supporting homebrew as well as fixing small issues such as the networking that you mentioned. We have hopes to support multi-ROM in the near future as well.
 
  • Like
Reactions: Obveron
Even if it was a bug, why should them fix it? It goes beyon their recommendation of not going online with the Gateway. Assuming that they're gonna fix that thing is being a bit guillible.
 
Just One Solution for me... Buy 3DS XL with Gateway (This what i already did) for playing MUCH Games...
And Buy 2DS soon... after it comes.. for Playing ONLINE 3DS Games.. like Pokemon... (Who is cheap) hehehe...
 
I'm not assuming they're going to fix it. I said they told me they're working on a fix. No idea if they'll figure it out. Don't take my (and Devin's) word for it, email them yourself and ask.
Or as you put it, "inform yourself".
 
most likely they wont do anything look at the ds and wii

Interesting how you imply it's safe to assume that. I mean, those consoles are quite old with different feature sets and measurably poorer security, bans weren't commonplace and so the infrastructure wasn't created with it in mind. I think, "most likely", they would have looked at how their competitors deal with pirates and hackers and at least taken bans into consideration. The only saving-grace might be if they don't have a way to uniquely identify 3DS consoles, but they probably do (or at least, they could introduce it with a firmware update).

Better not to assume, unless you don't really care if you get banned or not.
 

Site & Scene News

Popular threads in this forum