"double touching" for shooting straight, dragging for movement, "single touch" for lobbing and whatever d) is supposed to be. I don't know they had a patent on such a universal control scheme for touch based gaming.So Sega patented dragging a line from a character to move it? Or is this about the overworld control (hold stylus = move in that direction)? And what game did Sega use that in?
Looks like d is "tap the goal to shoot" which seems like an obvious design choice to me. I'm not sure what the last image is where the ball goes flying though."double touching" for shooting straight, dragging for movement, "single touch" for lobbing and whatever d) is supposed to be. I don't know they had a patent on such a universal control scheme for touch based gaming.
What a f#%&ing joke! How the hell is Sega gonna sue over a control shceme? Good luck with that!
Well, that was unexpected. But why just Inumaza Eleven? This is general enough of a control scheme you can sue a large amount of publishers.
Level-5 is not a small company.Are Inumaza Eleven a relatively small outfit? I guess the idea is to first sue a small company who can't afford a decent defence lawyer. Then if you win that case, you have precedence on your side when you go after bigger fish
I was just thinking that; Sega saw how successful Apple washas sega been hanging around apple?