Homebrew Official Retroarch WiiU (wip.)

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Hey, where/how do I get the Retroarch version that is compatible with Aroma?
Have been seeing folks talk about it here but did not find it on reddit or any YT guide videos, I know they are not the best as they are quickly outdate, but I really wanted some directions, hope someone from here could point out, thanks for listening.
There's a link to the Retroarch Aroma WIP build in my signature (the Green link)
Download and extract it to your SD card, then the Retroarch icon should appear in the WiiU Menu.
 
There's a link to the Retroarch Aroma WIP build in my signature (the Green link)
Download and extract it to your SD card, then the Retroarch icon should appear in the WiiU Menu.
Dude you are Awesome, just found it, been wishing for a port since I bought my wii u to mod, Thanks a lot for your work, wish you the best!
 
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Thanks Ploggy
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I'm having lots of audio popping while trying it, is there a way to help with that?
EDIT: Disabling V-sync seems to work well enough
Now I just need to know why the voices are so high pitched!
Post automatically merged: Wednesday at 3:44 AM
Following ploggy's instructions I was able to fix the audio pitch issue.
hey can someone help me out? I can’t find the intructions to fix these High picth voices in the PSX core, been playing MGS1 and those funny voices been cracking me up.
 
Last edited by GuiBugz,
Thanks Ploggy
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hey can someone help me out? I can’t find the intructions to fix these High picth voices in the PSX core, been playing MGS1 and those funny voices been cracking me up.
- Load PSX Core
- Go to Audio Settings
- Change Audio Driver to Ax Pro
- Set sample rate to 44000 (This one has to be done every time you load the PSX core).
 
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- Load PSX Core
- Go to Audio Settings
- Change Audio Driver to Ax Pro
- Set sample rate to 44000 (This one has to be done every time you load the PSX core).
I am a noob to GBA temp so finding old messages here is still pretty hard, but thanks a lot for pointing it out.
 
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Make sure that in your retroarch.cfg you have the following key like this: assets_directory = "fs:/vol/content/assets". This will speed up the loading from WiiU menu when starting retroarch.wuhb (84 MB, in sd:/wiiu/apps)
In Ploggy sig retroarch.wuhb archive is 7,4MO may I miss something ?

Thanks for charing you ra config file. What is your tree under fs:/vol/external01/romsaves/ ?
 
Last edited by jul16ares,
Can you try to compile the openLara core for Wii U?

According to this GitHub issue this didn't work in the past:
https://github.com/XProger/OpenLara/issues/15

Oh and Mr.Boom by any chance? :P
Sorry, that's just me being greedy. ^^
Open lara is a no go iirc, it would need some WiiU specific work to get running.. More than just a few Makefile tweaks anyway :P
Done MrBoom tho ;)
@ploggy i have black screen after updated to latest build (2024-07-28), should i deleted retroarch.cfg ?
Try it? usually fixes the weird issues :P
 

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Try it? usually fixes the weird issues :P
my bad. i have two retroarch.wuhb files copied into diferent directory
deleted one solved it

im having trouble using controller other than gamepad, i tested using ps3 & switch controller with bloopair
i already set wii u pro controller on port 1 & wii u gamepad on port 2
IMG_20240729_202921_731.jpgIMG_20240729_202943_413.jpg
but i can only control the game using gamepad, the only button that worked on ps3 & switch controller is the home button (quick menu)
any settings that i need change ?

also if i tried to change port 3 (wii u pro controller is the default), retroarch hangs
IMG_20240729_203011_482.jpg

sorry for the blurry photo
 
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my bad. i have two retroarch.wuhb files copied into diferent directory
deleted one solved it

im having trouble using controller other than gamepad, i tested using ps3 & switch controller with bloopair
i already set wii u pro controller on port 1 & wii u gamepad on port 2
View attachment 449923View attachment 449924
but i can only control the game using gamepad, the only button that worked on ps3 & switch controller is the home button (quick menu)
any settings that i need change ?

also if i tried to change port 3 (wii u pro controller is the default), retroarch hangs
View attachment 449925

sorry for the blurry photo
Hmm, not sure. My ps3 controller and switch pro controller are working fine here (through Bloopair) ? Are they official controllers or 3rd party?
You can try updating your controller profiles through the online updater?
Or you can try going into Settings>Input>Port 2 and 3 and try to map the controller buttons manually for each controller?

Dunno about the port 3 hang. Never needed to map 3 controllers at a time lol
 
@hadi aulia here's the snes9x2005_plus Core, its not currently in the Wip Pack.. I read your msg as snes9x2005 (not plus) :P
Hey friend, I was thinking here and if compiled Mame 2003 Plus with AX audio support, because it's faster, I believe it would improve games like Killer Instinct 1 and 2, which have audio getting stuck when using the default clock, but it's good with 25% or 30% however the game reads like slowly
I just stopped to think about it now lol
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Hmm, not sure. My ps3 controller and switch pro controller are working fine here (through Bloopair) ? Are they official controllers or 3rd party?
You can try updating your controller profiles through the online updater?
Or you can try going into Settings>Input>Port 2 and 3 and try to map the controller buttons manually for each controller?

Dunno about the port 3 hang. Never needed to map 3 controllers at a time lol
in the aroma retroarch the gamepad is used as port 1 and 2 and the pro control/or control paired by bloopai is read as port 3, this also only occurs in the aroma version, however, just go to input and change the gamepad on port 2 to the control you use that is paired after loading the game go to the retroarch menu with the game open and then you go to input and on port 3 put it to be used as a remap for port 2 which allows you to configure what each control will be 1 2 or 3 next Put it to save this configuration to the list so every time you go to that list everything will be configured according to what you did, unlike the aroma retroarch that works in the right order because it doesn't read the gamepad on two ports like the aroma does, however It's easy to solve.
 
Last edited by Zeox-gamer,
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