Yes run perfectlyHave people had good results running Castlevania Symphony of the Night on a PSX core?
Yes run perfectlyHave people had good results running Castlevania Symphony of the Night on a PSX core?
I'm having lots of audio popping while trying it, is there a way to help with that?Yes run perfectly
I use playlists too for automatic launch.thanks for the input guys, so using aroma retroarch with ps1 core, will retroarch load with the core automatically, or do i have to specify in the config file
Disabling Vsync should not be needed, changing the Sample Rate should be all you need to doI'm having lots of audio popping while trying it, is there a way to help with that?
EDIT: Disabling V-sync seems to work well enough
Now I just need to know why the voices are so high pitched!
Post automatically merged:
Following ploggy's instructions I was able to fix the audio pitch issue.
There's no difference between the FBalpha2012 full Core and the separate Cps1/2/3, NeoGeo Cores.. but if threre's a want for them I guess they could be added to the official release?Hi, I don't see the cps-1, cps-2, and cps-3 cores. Will they be in the final version?
there in core options after loading the game and go to the retroarch menu with the game open go to core options and find the sound there you can switch between the sound qualities and reverb effects as well and after configuring what you want exit the game and open it again and see how I solved itI'm having lots of audio popping while trying it, is there a way to help with that?
EDIT: Disabling V-sync seems to work well enough
Now I just need to know why the voices are so high pitched!
Post automatically merged:
Following ploggy's instructions I was able to fix the audio pitch issue.
Very nice, thank you!I finally consolidated all the Cores into the Link in the original post (and on my sig)
Also added Vice128, VicePet, ViceVic, VicePlus4 and Vectrex Cores too
They are usually only distributed separately on weaker host systems with less RAM such as the Miyoo Mini for example.I didn't know there were no differences (I have always used the CPS-1,2,3 cores) but if it's the same, I might as well use FBalpha2012.
Cps1/2/3, Neo-Geo Cores for the Playlist makers and Fake-08 Core (all untested)Very nice, thank you!
Any chance to fulfil a final wish?
FAKE-08 would be awesome (by far the best third party open source Pico-8 core):
https://github.com/jtothebell/fake-08
They are usually only distributed separately on weaker host systems with less RAM such as the Miyoo Mini for example.
However for a system like the Wii U where FB Alpha 2012 runs without issues, you can just use it for alle three CPS systems. You could still put them in separate folders and thus create separate playlists for each of them while still assigning FB Alpha 2012 as the default core to each of those playlists.
All that being said, I still wouldn't say no if someone (Ploggy?) provides those cores as I'm used to them too.
You're fast as Kami! Thanks!Cps1/2/3, Neo-Geo Cores for the Playlist makers and Fake-08 Core (all untested)
https://www.mediafire.com/file/z9rc4dycrfj7k5t/Cps1%2B2%2B3%2BNeo-Geo%2BFake08.zip/file
..Also updated link in Sig with the new Core's (again)
Aroma Retroarch and Tiramisu Retroarch Cores DO NOT mix since the paths have changed from SD:/ to FS:/ best to switch to Aroma for your Retroarch needsHi ploggy, saw that there was a new version of retroarch for aroma with cores.....what happen if I update the cores with Aroma cores and that I try to make work retroarch on tiramisu, will they work on both os?
No, it will mess up your cfg files, its one or the other.sorry I don't get it, can both Retroarch Tiramisu and Aroma coexist?
That set should be fine@ploggy i have mame 2003 romset, will it worked with mame 2003 plus core ?
also can you add vectrex core & snes9x 2005 plus core ?