Homebrew RELEASE ReverseNX-RT - ReverseNX in Real Time

  • Thread starter Thread starter masagrator
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how many? This is game dependent, most games don't check that.

Ok so I tested with the few 32bit games that i have :

Valkyria Chronicles and Mario Kart 8 Deluxe are the ones that give me this issues.

Pikmin 3 and New Super Mario Bros. Deluxe, work perfectly.

I'm on atmosphere 1.7.1 with 18.1.0 firmware. SaltyNX and ReversNX-RT are on their latest version.
 
New year, new update. :P

2.2.0 was released.
  • Add Change Handheld DDR and Change Docked DDR options, they will show up in compatible games. More in README.
Requires SaltyNX 1.4.3+ to work properly!

To explain this further:
Default Display Resolution (DDR) is used by some games to set output resolution matching display native resolution (so in handheld it's 720p, in docked whatever TV Resolution is set to). I was replacing this function already because it's utilized by Red Dead Redemption instead of asking if it's in docked/handheld mode. But it seems there are more games utilizing this (still not that many), so if I replace this function already I can give an option to override resolution in easy way.

For now three games I know use it: Red Dead Redemption, Card-en-Ciel, CelDamageHD. If game is not using DDR, those two options won't show up to not give you false hope.

 
Last edited by masagrator,

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