Hacking Ys VIII - deactivating the dynamic/adaptive resolution scaling?

moonblood666

Well-Known Member
OP
Member
Joined
Feb 24, 2014
Messages
484
Trophies
0
Age
39
XP
1,693
Country
Gambia, The
So currently I am playing Ys VIII on my PSTV and I realized that the game has this adaptive resolution scaling going on. Basically whenever the game reaches a fps threshold it lowers its internal resolution, making everything look extremely low res. Is there a way to deactivate this through hex editing the eboot? I know of resolution hacks for games like Utawarerumono (I actually did it for Mask of Truth myself). But what about this resolution scaling in Ys VIII? Are there maybe other games that do this as well and in which case it was sucessfully deactivated with hex editing the eboot?
 

kristianity77

GBATemp old fogey
Member
Joined
Jul 10, 2003
Messages
1,680
Trophies
2
Location
Sleaford, UK
XP
2,676
Country
United Kingdom
Are you overclocking the console? I'm currently playing through the same game at 444/222 and the resolution doesn't drop because the frame rate doesn't when running at full speed.
 

Reploid

Well-Known Member
Member
Joined
Jan 20, 2010
Messages
2,840
Trophies
2
XP
6,350
Country
Serbia, Republic of
I think game perform better as is, if you overclock it. Dynamic is called dynamic because it acts according to hardware load. So when overclocked you see drops less
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    D @ diamondsofmayhem: G'night!