Update #7 [28.11.2021]
Update #6 [26.11.2021]
Mod has been updated twice. Available in the first post.
I think this is the last update, I will continue to update it only for the next official patches without changes (if I can).
- Slightly increased image brightness
- Reduced the resolution of shadows from light sources, but increased the Resolution Scale
- Slightly reduced Depth Bias of shadows from lights
- Reduced flickering when using TAA anti-aliasing
- Filtering of NormalMap and Specular textures returned to linear
- It was a mistake to set anisotropic in previos update, it affected performance
- Some other small changes
- Screenshots updated
Update #6 [26.11.2021]
- Slightly reduced the density of cars for all presets of the "Simulation Scale" option
- Increased draw distance of vehicles for all presets of the "Simulation Scale" option
- Slightly reduced draw distance of large objects for all presets of the "Graphics Quality" option
- Slightly increased the intensity of moon / sun light
I think this is the last update, I will continue to update it only for the next official patches without changes (if I can).