I dont see BALLMAZEDEMO.. I see PUZZLEMAZEDEMO... does that matter?
edit... i dont know why... i see ballmazedemo now
I dont see BALLMAZEDEMO.. I see PUZZLEMAZEDEMO... does that matter?
also...when searching for the sln file like you said. i have no option to find it.... it only lets me find the xml file...
Yup, now you need to run psmStudio and open the .sln file in the directory i mentioned, then choose ps vita on the top right of the window(on the left of the resolution box) and run the solution(you can hit ctrl+f5 or choose it from the top toolbar).ok... i have done it... it generated the app key.. what next please? almost done right?
Yup, now you need to run psmStudio and open the .sln file in the directory i mentioned, then choose ps vita on the top right of the window(on the left of the resolution box) and run the solution(you can hit ctrl+f5 or choose it from the top toolbar).
ok... so start new solution or open solution? if you could tell me step by step.. cause what i just tried myself yielded nothing and the vita screen stayed the same.
http://prntscr.com/754oi7
http://prntscr.com/754p8m
Make sure the fields i point with arrows are the same on your psmStudio.
mine looks a little different.. ill show you... i hit run and nothing will happen on the vita.
In the bottom right, there's a stop sign with a 1 next to it. That means there's an error somewhere. Try clicking it and seeing what it says.
I knew someone would run into this.
If anyone is getting errors trying to compile the sample BallMaze project (something about UICulture), type this in an administrator command line window:
Code:setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1
I'm also waiting for the confirmation thingy, but it'll pop up eventually.
thanks.... its building now i believe.... now my vita is working its magic...its running on my vita... how long do i have to play it and is this all need to do to be set for whatever yifan lu has in store for us?