Xenoblade Chronicles X cheats and mods

  • Thread starter Thread starter Ultimos54
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Use the important items section of my spreadsheet to add those items.

Code generator upgrade version coming soon.
Hi Gamerjin, i tried your Code Generator which works great. Thanks for that. Both Quests are now finished. I assume i can delete these items in the future, if i need new important items.
 
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@Gamerjin
I finally understand, thank you for the spreadsheet.
IMG_20250417_195654.jpg
 
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Er....can you show a picture? I might have the augments in the wrong order.....again.
i set a helmet with 3 battle trait and all 6 augment options set to open / hidden(battle trait) in weapon editor, in the game the augments are correct, it's a visual glitch only in inventory, try adding a longsword with same augment setting and there's no such problem, i guess it's like razaile's saying, is there a way to add a weapon/armor with 3 trait and no slot?
 
i set a helmet with 3 battle trait and all 6 augment options set to open / hidden(battle trait) in weapon editor, in the game the augments are correct, it's a visual glitch only in inventory, try adding a longsword with same augment setting and there's no such problem, i guess it's like razaile's saying, is there a way to add a weapon/armor with 3 trait and no slot?
Oh, just the traits? Yes, set the augments to "hidden", it's at the bottom of the list because of it hex value 0xFFFF.
 
Oh, just the traits? Yes, set the augments to "hidden", it's at the bottom of the list because of it hex value 0xFFFF.
i can only find 'open / hidden(battle trait)' at the top of augment list in weapon editor, the trait at the bottom of the list is Weather Master III
 
i can only find 'open / hidden(battle trait)' at the top of augment list in weapon editor, the trait at the bottom of the list is Weather Master III
Aw, crap, must have added and not adjusted. I will fix it later.
Post automatically merged:

Thanks for the reply, I decided to skip that part and finished the game anyway, but I'll upload my save in case anyone had issues with it
are talking about save 3, the barrier keys? if so, it would have been possible to create a pointer that erases what item it is on.
 
Last edited by Gamerjin,
Code Generator v2.0 is coming soon. just a sneek peek of what to expect:
*new weapon editor layout with new code to grab weapon address
(sadly, this DOES replace my item editor, as it uses the same code cave.)
comes with self-adjusting gear type lists (aka you select ground melee, you only get melee weapons)

*reworked the few pointer codes sections , so they are now vertical stacked, and i can quickly clone them.
*same for the weapon editor, can quickly clone for less wait time.
*party editor: added a physical size option, so now you can be as small or large as you want.
*party editor: added new party member replacement code
and yes it is possible to use this to get lao/hope back in if you lose them.
Post automatically merged:

BREAKING NEWS!!!!
thanks to the efforts of @ranma99vn , WE HAVE FLIGHT MODULE!
[enable flight module]
04000000 000FBC1C 52800039

[disable flight module]
04000000 000FBC1C 52800019

[restore flight module status]
04000000 000FBC1C 1A9F07F9
 
Last edited by Gamerjin,
Code Generator v2.0 is coming soon. just a sneek peek of what to expect:
*new weapon editor layout with new code to grab weapon address
(sadly, this DOES replace my item editor, as it uses the same code cave.)
comes with self-adjusting gear type lists (aka you select ground melee, you only get melee weapons)

*reworked the few pointer codes sections , so they are now vertical stacked, and i can quickly clone them.
*same for the weapon editor, can quickly clone for less wait time.
*party editor: added a physical size option, so now you can be as small or large as you want.
*party editor: added new party member replacement code
and yes it is possible to use this to get lao/hope back in if you lose them.
Post automatically merged:

BREAKING NEWS!!!!
thanks to the efforts of @ranma99vn , WE HAVE FLIGHT MODULE!
[enable flight module]
04000000 000FBC1C 52800039

[disable flight module]
04000000 000FBC1C 52800019

[restore flight module status]
04000000 000FBC1C 1A9F07F9

Awesome, Just need to unlock the hangar so we can use skells from the very beginning. Well once you hit level 30, which you can do pretty early.
 
I wonder if forcibly enabling flight module early will break progression when it comes time to actually properly enable it...
 
Code Generator v2.0 is coming soon. just a sneek peek of what to expect:
*new weapon editor layout with new code to grab weapon address
(sadly, this DOES replace my item editor, as it uses the same code cave.)
comes with self-adjusting gear type lists (aka you select ground melee, you only get melee weapons)

*reworked the few pointer codes sections , so they are now vertical stacked, and i can quickly clone them.
*same for the weapon editor, can quickly clone for less wait time.
*party editor: added a physical size option, so now you can be as small or large as you want.
*party editor: added new party member replacement code
and yes it is possible to use this to get lao/hope back in if you lose them.
Post automatically merged:

BREAKING NEWS!!!!
thanks to the efforts of @ranma99vn , WE HAVE FLIGHT MODULE!
[enable flight module]
04000000 000FBC1C 52800039

[disable flight module]
04000000 000FBC1C 52800019

[restore flight module status]
04000000 000FBC1C 1A9F07F9
Haha cant wait ;)
Post automatically merged:

I wonder if forcibly enabling flight module early will break progression when it comes time to actually properly enable it...
Theres a restore code
 
Code Generator v2.0 is coming soon. just a sneek peek of what to expect:
*new weapon editor layout with new code to grab weapon address
(sadly, this DOES replace my item editor, as it uses the same code cave.)
comes with self-adjusting gear type lists (aka you select ground melee, you only get melee weapons)

*reworked the few pointer codes sections , so they are now vertical stacked, and i can quickly clone them.
*same for the weapon editor, can quickly clone for less wait time.
*party editor: added a physical size option, so now you can be as small or large as you want.
*party editor: added new party member replacement code
and yes it is possible to use this to get lao/hope back in if you lose them.
Post automatically merged:

BREAKING NEWS!!!!
thanks to the efforts of @ranma99vn , WE HAVE FLIGHT MODULE!
[enable flight module]
04000000 000FBC1C 52800039

[disable flight module]
04000000 000FBC1C 52800019

[restore flight module status]
04000000 000FBC1C 1A9F07F9
will add these to the OP soon, OP updated
 
Last edited by Ultimos54,
Last edited by Gamerjin,
I don't see why not, just don't remove the credits on the misc code page. Most of the codes on that page are not mine.
Ahm i think im just the one whos wrong ahahah on the editor part ahaha sorry pls disregard this comment

Ps i made an offline one for me not to interfere with other player who want to use the generator
 
Last edited by Razaile09,
About the new code editor, I assume I should use the "Hidden" option if I don't want an augment like @Gamerjin said in other comment but what is that other "hide" option? How is it any different from the other 2 above it?

edit: based on the changes of the code it seems to be the same as open/hidden(battle trait)
1744962569706.png
 
Hi on the misc. Codes can someone test this for me i edited the Skell frame 4slot

Actually im not sure if this one will work but im experementing so


The instruction within the code generator is this

"going to SKELL GEAR then SKELL FRAME
press ZL to going to additional effects press A
on any slot for the code to pick on the skell

on Agument settings input the key combo

ZL L3 Y for add 4 free slots on the skell
warning this will delete agument in any of these
slots may remove before try this
exit the menu then reenter will show up 4 free slots "


And i think its gonna work the same way since its like @Gamerjin 's code i dunno pls do check or can someone give me a save file that already finished the game for me to test it

[ZL L3 Y skell frame test HP/GP+all res]
04000000 007DC914 150D28BB
580F0000 047CD288
80000118
780F0000 00000006
680F0000 00280014 0001017F
680F0000 01BB01A7 0193016B
620F0000 00000000 000001CF
20000000
20000000
80000002
08000000 047CD288 00000000 00000000
20000000
20000000
 

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