you have to decompress them, open pk3ds and press ctrl+L, choose the file and click ok, pk3ds will say it was decompressed successfully and then open it on spica or ohanaHow do I open the BIN files? Ohana3DS and SPICA keep giving me errors...
You can get most of that info from PK3DS, when edits personal statistics on Pokemon. You have access to hidden info like egg groups, catch rate, hatch rate, color, height, weight, learned moves, move statistics/percentages etc. If you mean in a different capacity, then I have no idea what you mean.I was wondering if any looking has been done into the data and resources of the actual moves themselves. It would be great to have those assets as well, but I can't seem to find them anywhere (nor any mention of people searching for them)
You can get most of that info from PK3DS, when edits personal statistics on Pokemon. You have access to hidden info like egg groups, catch rate, hatch rate, color, height, weight, learned moves, move statistics/percentages etc. If you mean in a different capacity, then I have no idea what you mean.
Oh okay, well in that case you're going to have to explore the garcs on your own. The most that have been documented are main elements lile NPCs, overworld models, pokemon battle models, clothes etc... I've been working on it slowly but it's quite tedious.I'm talking about the particle effects and models (but thanks for the info)
afaik it's possible, but only on citra. Editing OW models will cause the game to crash with a few exceptions (like ride pokemon)Say, would it be doable to export the model of the male main character from Sun and Moon's demo, and import it in Ultra Sun somehow?
I really don't like the design of USUM's male main character, but I do like SM's way more.
Thanks in advance for reading.
I don't know all the male locations since i'm female and don't need them, but here are the ones that i foundDo you know where to find the heroine male character texture in a folder on Ultra Sun?