ROM Hack [WIP] MHX Translation Patch (ENG)

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So if I'm running 9.9 on us n3ds using ninjhax there's no way I can use the patch until smea updates hans? Also will the game even run on regionfree from home brew launcher or not

Yes region free works. HANS does not. I have US N3DS XL on 10.3 with OOThax. Game is playable enough in Japanese. The difficult part is when you are missing a part for crafting/upgrading and you have to figure out what it is/where to get it.
 
Yes region free works. HANS does not. I have US N3DS XL on 10.3 with OOThax. Game is playable enough in Japanese. The difficult part is when you are missing a part for crafting/upgrading and you have to figure out what it is/where to get it.
Ugh that's what I'm afraid of. Well I'm getting MHX as a xmas present so hopefully hans is patched by then :D
Edit: thanks for the info tho
 
Could we get tiny notes on what is included in the new versions of the patches in the op? I've sifted through a few pages and not found what was included in v2 and 3. In mostly waiting for farm and arts translations before I update if I can help it :)

Thanks again for the patch! Makes it infinitely more playable!
 
Could we get tiny notes on what is included in the new versions of the patches in the op? I've sifted through a few pages and not found what was included in v2 and 3. In mostly waiting for farm and arts translations before I update if I can help it :)

Thanks again for the patch! Makes it infinitely more playable!
http://gbatemp.net/members/dasding.374235/

Just look at his postings.
 
Could we get tiny notes on what is included in the new versions of the patches in the op? I've sifted through a few pages and not found what was included in v2 and 3. In mostly waiting for farm and arts translations before I update if I can help it :)

Thanks again for the patch! Makes it infinitely more playable!

I included the changelog of the past updates in the op.

How close are we to 100% english patched :D?
Nowhere near if you include NPC Dialogs, which are not planned to be translated by us.

Other than that, there should be another update tonight.
 
Nowhere near if you include NPC Dialogs, which are not planned to be translated by us.

Other than that, there should be another update tonight.
This concerns me a bit. What about dialogs that explain to the player how to do certain things, or that are vital to progressing through the story? Are you saying that you will only translate what is needed, or none at all?

Also, I have a some questions about the chat functions.

Is it possible to increase the character count to allow more than a few words?

Is there any way to convey to my Japanese teammates something such as "I need a cool drink" without having it typed in unreadable Japanese? (I guess what I'm asking is, when playing from a patched game, would they be able to read my shout outs in Japanese?)
 
Last edited by Drak0rex,
This concerns me a bit. What about dialogs that explain to the player how to do certain things, or that are vital to progressing through the story? Are you saying that you will only translate what is needed, or none at all?

Is there any progress condition that is not solved by just doing quests and talking to villagers with a speech bubble?
 
Is there any progress condition that is not solved by just doing quests and talking to villagers with a speech bubble?
Fetch quests, maybe? And knowing which person to talk to in order to trigger progression instead of talking to everybody.
 
Last edited by Drak0rex,
As HR6 the only dialog that i have problem with is the one of the Nyanta in Pokke that lead in the cave >.< he require some item to carve for B.Fatalis equip but got no clue on what the item is
 
A little bit more concrete maybe? I can't even play the game and this is not really a helpful description. At least state when the dialog comes up and why it is required.
It provides explanations on the different Hunting Styles and Hunter Arts, which are important to understand for knowing how they operate, and how they will affect your game.
 
It provides explanations on the different Hunting Styles and Hunter Arts, which are important to understand for knowing how they operate, and how they will affect your game.
The descriptions of the hunter arts are planned, they are not considered npc dialog. As to a explaination of the hunting styles: i wouldn't consider them critical for the reason that most people already know the basics of the hunting styles and they are fairly easily learned by just trying them out. We might translate certain descriptions for them but they have not a high priority right now.
 

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