ROM Hack Translation Rocket Slime 3DS English RC1, unofficial fix-up with the text boxes, keyboard and names fixed

gooface

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Team Rocket Slime's English translation of Slime MoriMori Dragon Quest 3 got to v1.0 RC1, and it's a great translation, but RC1 still had text that split mid-word or ran off the box. This is an unofficial set of fixes on top of it. It isn't from Team Rocket Slime, and the translation is all theirs: https://github.com/teamrocketslime/RS3DS-Releases

Dialogue no longer breaks mid-word or overflows, including lines where a long item or monster name gets filled in. Pages that cleared before you could read them stay up now, the name keyboard has its Z and its ABC tab back, and names on the map and player card aren't clipped. I also read every line against the Japanese, so wrong facts, lost control codes and characters speaking out of voice got corrected, along with the misspellings.

Everything's built into the game file, so you don't need RC1's patcher, SD card files or Luma game patching. Apply the xdelta to your decrypted Japanese .cci (393,957,376 bytes, from Batch CIA 3DS Decryptor). The title screen still says v1.0 RC1, which is expected. If you had RC1 installed, delete sd:/fti/rocket_slime_3ds/ and sd:/luma/titles/000400000005C300/code.ips first.

Report problems here: https://github.com/Akoi89/rocketslime-3ds-english-fixup/issues or in this thread.

Build scripts are up under MIT, and issues go here: https://github.com/Akoi89/rocketslime-3ds-english-fixup/issues

https://www.romhacking.net/translations/7736/
https://github.com/Akoi89/rocketslime-3ds-english-fixup
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Last edited by gooface,

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