Progress:
Still a lot of progress to go...
To do:
Everything at this point, but we'll give it ago.
Images:
N/A At the moment.
Members:
geekboy1011(coder/project head)
Drwho0894
WiikeyHacker(Translator)
Last edited by geekboy1011,
So will this be a fan translation or would the translation be based off of the remakes?
Header
File Table
FileData
Header | Total Size: 0x80
------------------------------------
FileCount | Size: 0x4
Archive Size | Size: 0x4
Padding | Size: 0x78
File Table Total | Size: NumFiles*0x80
---------------------------------------
File Name | Size: 0x16
Checksum | Size: 0x2 ;Checksum. Method to calculate unknown
Offset To File | Size: 0x4 ;From Archive Start
Size in Archive | Size: 0x4
Uncompressed Size | Size: 0x4 ;If file is a compressed stream these will differ.
Padding | Size 0x5C
FileData | Total Size: ArchiveSize-FileTable-Header
Appended to the table is the stream of all assets marked out by earlier files.
So it turns out the English translation is already there in the files. Just need to confirm they translated any new assets.
So repacking kinda works?!? It repacks everything seemingly ok but it crashes trying to load the main menu. Not sure why yet. Other endeavors have put this on the backburner. As for what the culprit is I currently have no clue. I could be accidentally mangling the assets, Or worse the game could expect it to be compressed (not likely due to the warning screen originally being compressed, and that loads fine.) It currently white screens in HANS and with layeredFS makes the OS reboot. Will be looking into it, but any insight is well appreciated if anyone has some. I will have my code up eventually right now it still needs some user friendly-ness updates.
Well as far as we know the files have to be unpacked from a DPK file. It has some encryption on it and currently working on a way that will unpack and repack and still make the game work. Some of the files have english text in already as it is a port of the PSP version. I'm not sure if there is an offset anywhere that could change the language but currently it looks like we might have to replace the JP text to translate it. Even then the text messes up etc so thats another job in itself.
I just want to thank @geekboy1011 for all the work on this.
They've been a great help in getting this going.
I'm just a translator and have no knowledge in rom hacking so I was quite lost when I hit a wall of trying to unpack the DPK file.