Hacking Trails/Kiseki modding

flame1234

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Complex line

Does it help if you have a real translation for that line? I don't think it does, but:
まあ、 Well
あちらにしてみれば Looking at it from their perspective
自分の縄張りに In own territory
飛び込んだ犯罪者を Escaped criminal
他人任せにする Left to others/outsiders
わけだからな。 Is the case that (you see)

Well, if you do it over, you make other offenders who jumped into your territory. (Google)
Oh, it's because it's the reason which makes the criminal who plunged into his territory leaving all to others when taking that. (Excite)
Well, I leave the criminal who jumped into one's territory as for that place to another person. (Infoseek)
Well, you have to try it on their own turf and criminal responsibility on others not just you. (Yandex)
Oh dear, ..becoming it.. . to leaving others it as for the criminal who jumped into it to my territory if it makes it there.(ATLAS)
Oh, I make the criminal who jumped into one's territory as for that place the other leaving all to others. (LEC)
Well from their point of view a criminal entered their land and now they have to hand over the investigation to outsiders. (human [kitsune])

None of them are any good. Google is the best here, maybe.

Every single one missed (あちらにしてみれば Looking at it from their perspective). This is a hard one because: 1) it's multiple tokens 2) maybe they messed up the parsing (probably for some of the bad ones this happened) 3) あちら and みる have a lot of different meanings and the right ones are not being picked. Here あちら means "the other party" which is a more rare meaning for it.

Simple line
どうします? What do we do?

A lot of them have "What would you do?" which is the best it can really be without context.
 

NautilusGaming

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Been changing textures and images of the psp version by using files i've gotten of the pc version. Not all because I don't have access to all locations or characters(Don't want to progress much through ch1). But the main focus was on Crossbell, the UI, Extra section, etc. I'll explain more and upload the pack in the thread i'll create in a few days and link it here. Finishing up a few locations.


 

uyjulian

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It might be easier to dump all the textures from PC and PSP versions, and figure out how PPSSPP calculates the hash (might need to set ignoreAddress to true in textures.ini so you don't get a bunch of duplicates). Then make a table with filename -> hash, and do texture replacement from there.
 

Fugsnarf

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I would take the great visuals of the PC version over voices but that's just me. It looks awesome. I played Zero on PSP and got so tired of those low res graphics when I had experienced the whole Sky trilogy in glorious HD.

--------------------- MERGED ---------------------------

Also @julialy is there any way to make the hook not break my controller support? It barely seems to function at all when I use it, whereas it works fine with the normal exe.
 

ripint

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one more question, does anyone know if there's a patch out that will convert the text in the game to japanese as opposed to chinese? obviously it was never localized like that, but I heard a bit about a patch from 2chan.
 

NautilusGaming

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Nice! You gonna do the character sprites too?
No, there're far too many textures to replace based on the characters actions and directions they are facing.

@julialy i used a it3 and itp converter for the pc files. they contained pretty much the same textures since they were mostly reused throughout the game. I've been usin ppsspp to dump the psp textures. ignore address didnt work that well for me but the duplicates dont bother me.
 

uyjulian

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No, there're far too many textures to replace based on the characters actions and directions they are facing.

@julialy i used a it3 and itp converter for the pc files. they contained pretty much the same textures since they were mostly reused throughout the game. I've been usin ppsspp to dump the psp textures. ignore address didnt work that well for me but the duplicates dont bother me.
Did you put it under the [options] section? Also, you need to use a different hashing method like xxh32 or xxh64, otherwise PPSSSPP will refuse to use ignoreAddress option.
Code:
[options]
hash = xxh32
ignoreAddress = true
 
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Fugsnarf

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Controller input works fine when I just run the regular exe. It only breaks when I use the hook. My config file is fine too. I even let it make a new one just to be sure.
 

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