XXLANCEXX said:DSi is Suppose to come out with 4.3U and it Cripples and Brickes most Flashcarts like AK2i,SCDSTWO,and othersHikaru said:Most likely, yes. But the PS3 was supposedly unhackable, yet, it was,and the scds2 might work.
Filet-O-Fish said:XXLANCEXX said:DSi is Suppose to come out with 4.3U and it Cripples and Brickes most Flashcarts like AK2i,SCDSTWO,and othersHikaru said:Most likely, yes. But the PS3 was supposedly unhackable, yet, it was,and the scds2 might work.
If they were smarter, They'd make the system brick along with the flashcart.
alphafour said:people keep saying we shouldn't pirate because it really hurts the developers but actually I can easily turn around and just say it's their own fault for selling games at like £30 or more when alot of them (especially on DS) are shitty gimmicky games with possibly less than 10 hours play value at all.
It's a bit like the chicken and the egg... which came first? The primordial soup did, lol
Did pirating get big because games were perceived as too expensive? Pirating got big because of the quickness and ease of doing it
Did games get more expensive due to a need to cover the huge losses from piracy? Some games are priced high, and others not so high. It's about the development costs that usually judge the price of the final game. SNES games were expensive back in the day compared to now ($80 for the top-end games), but that was mainly because of the price to produce the cart the game came on. Whether or not piracy made a big enough dent to warrant a price increase would depend on just how many games actually sold vs how many the company was expecting to sell.
Would people pay for all of their games if the DS games were permanently sold at £20 rather than £30-£35? Is £0 greater than £20?
I suppose we couldn't give a definitive answer to any of those questions..
QUOTE(alphafour @ Oct 5 2010, 06:00 PM) as for myself- I would say that £30 is mental for most DS games as the vasssst majority of DS games are shit!
I got a rom of Pokemon Heart Gold in Japanese but then when it came out in England I actually bought it since I liked it so much.
I got a rom of ????DS?????????2010 and then after a week I bought it for around £50 in total from play-asia (which is the last time I buy anything from there! I wouldn't say whether or not it's good value I just can't afford to shell out £50 again for a DS game.. or any platform game for that matter)
I suppose I only buy games if they are REALLY good!
I am quite new to the whole flashcart thing, around a year ago I didn't even know what an R4 was and I used to buy all of my games, and waste alottt of money on shitty DS games which I traded back in at GAME for an only slightly less shitty game.
So anyway, as someone else suggested- 3DS is the next gen so I guess it will mean next gen prices of possibly £40 for games.
I'm gonna lay off the 3DS for a few months and if the price of games stays around £30.. I might buy one.. if the prices are anymore there is no way Im getting it if it can't be hacked.
Anyway I'll be in Japan from September 2011-September 2012 so hopefully I can pick one up there for a bit cheaper than it would be in UK
DiscostewSM said:alphafour said:people keep saying we shouldn't pirate because it really hurts the developers but actually I can easily turn around and just say it's their own fault for selling games at like £30 or more when alot of them (especially on DS) are shitty gimmicky games with possibly less than 10 hours play value at all.
It's a bit like the chicken and the egg... which came first? The primordial soup did, lol
Did pirating get big because games were perceived as too expensive? Pirating got big because of the quickness and ease of doing it
Did games get more expensive due to a need to cover the huge losses from piracy? Some games are priced high, and others not so high. It's about the development costs that usually judge the price of the final game. SNES games were expensive back in the day compared to now ($80 for the top-end games), but that was mainly because of the price to produce the cart the game came on. Whether or not piracy made a big enough dent to warrant a price increase would depend on just how many games actually sold vs how many the company was expecting to sell.
Would people pay for all of their games if the DS games were permanently sold at £20 rather than £30-£35? Is £0 greater than £20?
haha sorry I didn't make that point clear, I meant to say would people be willing to buy more games if they were cheaper? The old sell 10 at £30 or 15 at £20? (i'm not an expert) but I would imagine since alot of the data copying and packaging is most likely done in (cough china) the price per unit is pretty low so they might actually reach alot more customers by lowering the price.
I would definitely buy all of the games I want to play if they were £20 or even £25 but £30-£35 is just too much in my eyes... obviously in alot of other people's eyes by the looks of things
I suppose we couldn't give a definitive answer to any of those questions..
QUOTE(alphafour @ Oct 5 2010, 06:00 PM) as for myself- I would say that £30 is mental for most DS games as the vasssst majority of DS games are shit!
I got a rom of Pokemon Heart Gold in Japanese but then when it came out in England I actually bought it since I liked it so much.
I got a rom of ????DS?????????2010 and then after a week I bought it for around £50 in total from play-asia (which is the last time I buy anything from there! I wouldn't say whether or not it's good value I just can't afford to shell out £50 again for a DS game.. or any platform game for that matter)
I suppose I only buy games if they are REALLY good!
I am quite new to the whole flashcart thing, around a year ago I didn't even know what an R4 was and I used to buy all of my games, and waste alottt of money on shitty DS games which I traded back in at GAME for an only slightly less shitty game.
So anyway, as someone else suggested- 3DS is the next gen so I guess it will mean next gen prices of possibly £40 for games.
I'm gonna lay off the 3DS for a few months and if the price of games stays around £30.. I might buy one.. if the prices are anymore there is no way Im getting it if it can't be hacked.
Anyway I'll be in Japan from September 2011-September 2012 so hopefully I can pick one up there for a bit cheaper than it would be in UK
You're one of the few that pirates a game to "test" whether it is to your liking (each person has their own taste in what's good or not), but most people who pirate a game (liking it or not) don't share your follow-up. If a lot more people were to follow your example, I'm sure the push to prevent piracy wouldn't be so great as it is now. There's no denying that many games aren't worth the price of the card they were put on, but with the internet, literally every game that is considered reviewable is examined by countless reviewers. While I said earlier that each to their own, it's at least a good marker for what you could expect.
(( 1 / ( 1 - .20 )) - 1 ) = .25
Zetta_x said:I will never buy an expensive game to support a developer to continue releasing expensive games. If games were only 1 dollar each, I would buy every single one of my games. Obviously, they are not a dollar and will never be a dollar, but there exist some point where I would buy a DS game at some price. If developers can't sell it for that cheap, they would need to compensate for me not buying the game at all. Even a dollar is more than nothing at all aside they would probably lose money on the DS cart itself, but I would be willing to buy a digital copy.
Guild McCommunist said:In other words, "I only pay for things on the App Store"Zetta_x said:I will never buy an expensive game to support a developer to continue releasing expensive games. If games were only 1 dollar each, I would buy every single one of my games. Obviously, they are not a dollar and will never be a dollar, but there exist some point where I would buy a DS game at some price. If developers can't sell it for that cheap, they would need to compensate for me not buying the game at all. Even a dollar is more than nothing at all aside they would probably lose money on the DS cart itself, but I would be willing to buy a digital copy.
So you're saying unless a game is insanely cheap (like to the point where the price barely even outweighs the production costs), you won't buy it? That's makes complete sense
I'm willing to pay money for a game to ensure a good continuation of it. The last game I bought for my Wii was No More Heroes 2 and it's the only game I bought since I started pirating Wii games. And even though it was an average game I'd still buy it again if it meant a chance to get a No More Heroes 3 that could truly live up to the first game (which I also have). Same goes with MadWorld, although that was just awesome from top to bottom.
QUOTE(Midna @ Oct 7 2010, 02:59 AM)
DiscostewSM said:KingVamp said:That may work for one person, but if someone who wasn't going to buy game(s) to begin with...DiscostewSM said:You're right, Issac, that with piracy, when one person downloads, there isn't one less game on the market, but that's not the only thing. One more game "remains" on the market, while one less customer is interested in buying it, meaning one less copy is sold, leading to the profit from one game not granted to the seller. How is that not theft?
EDIT: my use of negatives made a double-negative.
...would still prevent profit gains to each company who's game the person downloaded. The fact that a person is interested in a game means they want the game. By not buying the game, they aren't supporting the developers, who need people to purchase their products in order to continue doing their job.
Like I said before with my analogy, to people like silverbullet, I was trying to make a point, but it didn't work out the way I had it planned in my head. I tried to do an analogy when I'm not good at explaining things.
Zetta_x said:Price for a game is highly subjective. Would you pay for games if they were $200 each? No? What makes you different from me? Your value of money is different than mine. I don't think money should be wasted on games when I could be buying things that aren't on copyable storage media. If I am not going to pay for a game, I am not going to pay for a game if it is pirate-able or not.
Inflating a single product's price wwhile ignoring all the factors as to why it's inflated is a lousy way to argue. They don't set a price by spinning a wheel on a wall and throwing a dart at it. They take into account many other factors to determine a suitable price. Now, you may not like the price, but it's not based on individual feedback. Besides, games back in the day had cost more than they do today.
QUOTE(Zetta_x @ Oct 6 2010, 10:58 PM) That's the problem (supporting developers), developers have so much money where they can monopolize the gaming industry. They have enough power to force people to buy their games (anti-piracy) even when they sell them on copyable media devices. They have power to set up laws to tell you that you are wrong in this society if you do the obvious and copy their code because you can do it for free. So you are saying that you support these people no matter how much power they have over you and the gaming industry?