monkat said:
God. I hate it when people don't understand economics.
"Nothing is taken away from the creator of said content, they still have it."
So if a maid comes to your house and cleans, and you don't pay, I guess nothing is taken away from the maid company, right? They still have the maid.
Not a perfect replication by any means (what the company is really selling is time), but the point remains. Software is bizarre in that it is easily replicated. No, we're not taking an actual cartridge, but we are taking the service without paying.
Not gaining money from a product is just as bad as losing the product as a whole (especially if it expires), and if everyone pirates, no one gains money. No money circulating, bad economy.
Not gaining money from a product is NOT just as bad as losing the product as a whole. Saying it's the same is a ridiculous statement. If I have a yard sale, and nobody decides to buy anything, then by your logic, all those who didn't come and pay me to buy my stuff effectively pirated my items by not paying for them. In reality, I still have the potential of making money off of the items in the future. Now, if people with magical duplication machines (MDM's) stopped by and cloned my yard sale items without paying me, I'd STILL HAVE THE ABILITY TO SELL THE ITEMS I HAVE, while those who duplicated the items unfairly profited from my situation. They didn't steal, but they did unfairly (and arguably immorally) come to possess my items. Regardless, I still have the value of those items in my possession.
Your maid analogy doesn't work with this, as cleaning is a SERVICE, while the video game is a PRODUCT. You cannot own the SERVICE that the maid provides, however you can own a copy of a video game. The video game is a tangible object that you can hold and interact with, while the cleaning is a concept that is applied to an object(s). Retailers are charging you money for a copy of the game you're buying, while a maid or cleaning company will be charging you money for the one-time (or per-time) basis of the action of cleaning.
The fact that software can be sold in copies is why we only pay 30-60 dollars (in the USA) for games, as opposed to one person paying the entire development cost, which would be many thousands of times more. I hope nobody is suggesting that we're paying dev companies for the service of copying games. If so, then I'll be happy do the copying on my own, for free.