Homebrew WiiSX/Wii64 frame rate issues.

Wertriel

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So I'm using wiisixtyfour's modded betas of WiiSX/Wii64 launched from The Homebrew Channel to play PSX/N64 games, with all relevant paths and files on a WD Elements 1 TB external. Everything about my softmodded Wii and the apps within are up-to-date as far as I know, and it's a from-launch console. I don't have many physical problems with the Wii (it plays games, even dual-layered, just fine, but won't recognize GameCube disks anymore for unknown reasons). Both emulators are in their default (from installation) settings and I have all necessary files (i.e. proper regional BIOS) for WiiSX as far as I can tell. They load games fine but the framerates are significantly laggy, or the engine slows in general (or arbitrarily speeds up past normal), with loads of flickering and sound issues. I'm not sure how to isolate what the cause of this problem is because I don't have a lot of know-how in these matters. To be clear, I'm not inventing a problem out of unreasonable expections. I recognize emulation can't be perfect. But I'm encountering issues that are more severe than footage I've seen of people running games on their Wii on these emulators on YouTube or elsewhere, which leads me to believe it is a legitimate problem from something on my end.

Does anyone with more experience in these matters have any possible suggestions for what might be causing this? Something I've overlooked either in settings, proper files, improper versions of anything, improper IOSes, anything? It's hard for me to narrow down to any single possibility without the knowledge of what makes all this tick. Could it be as simple as my Wii being in too poor condition to sustain these emulators compared to other peoples'? There's nothing overtly wrong with it I can tell, but with a seven-year old console the possibility's there, not that I would be familiar with the demands of these emulators in relation to the condition of the Wii console either way.

Any input would be appreciated. To be clear, I've not had these issues with any other emulator, but then, those are emulating less complex consoles.
 

the_randomizer

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So I take it I should be inferring this was and will continue to be one long-ass "month"?


To be honest it's really hard to say when it will actually be out. The only words emukidid (the main programmer for Wii64) said recently on the Wii64 thread from his forum was "keep waiting (no sarcasm)" . Whether that means this month, next month or next year, it's really hard to say. :unsure: It's been a very long time since the last official release.


Correct. A never ending one at best.
If/when it does get released, I'll be satisfied, but until I see its release, I'll remain a skeptic. It's vaporware IMHO;)
 

nakata6790

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For WiiSX, make sure to always set dithering to NONE. This setting is not auto saved unfortunately, same with the custom button configs. However it only takes 2 seconds to fix in the menu. As for the second issue, use classic controller.
Anyways, i get 60 fps in games like Ridge Racer Type 4, V Rally 2, Exhumed etc so i really like this emu.


As for Wii64, make sure to use Not64 and check the Wii64 thread for a list of games and suggestions. It is a very good emu.
 

Wertriel

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Switching to Not64 solved the bulk of my issues. I'm getting weird control problems that don't gel with my input configuration (which are default), though, specifically with the Classic Controller. A GameCube one works fine, so it's not some huge deal, I'm just curious. As an example, using the Classic Controller, in Kirby 64 just pressing right on the d-pad after swallowing any enemy/stealing an ability makes Kirby remove the power and throw it upward. The only input I have bound to right on the Classic's D-pad is right on the N64 controller's d-pad, but it's acting like I have multiple inputs bound to the same button. Any clue what might be causing this?

I'll also try the WiiSX mod linked and switching dithering to NONE as suggested and see how that goes.
 

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