@fledge68
EmuNand problem i cannot figure out, not sure if it is WFL related or cIOS issue.
First thing i must point out is i personally use USB with neek2o for my 3 Wii consoles, all set up identical, all 3 have zero issues using WFL 554 stable.
I have set up maybe 75 Wii mods in my time and i believe this console i have modified recently is only the 2nd of the true 1st editions. Even my 2006 console (which i still use as my main) doesn't have the true birthmark.
Long story short, i used ModMii with SmashStack like always, everything is working as expected.
So i decided to set up EmuNand for WiiWare games since they are planning on using a 128gb SD. I used SD EmuNand for one of my Wii's for a many years and recall only very few games not working (Rebirth games & others). After testing, i became aware of many issues that are unexplainable to me.
Please keep in mind, the set up is correct, FAT32, and i am using my tried and true SD cards and personal Wii for alternate testing.
I have tried using different cIOS base, reverted back to v8, flip flopped cIOS, installed the kitchen sink, nothing seems to fix many games not working that i know work from USB now, and i know worked from SD before.
Reverting back to 553 seems to fix some compatibility, but not all, and i have not reverted to 549 to test yet. What does seem to work using WFL 554 is forcing 249 on individual games regardless. Very Bizarre...
I have a question if you could please give me the info?
In Startup Settings, if Force cIOS Revision is set to Auto, with Force Load cIOS set to Off, will WFL default to 249?
Trying to figure out if [56] or [57] cIOS is the culprit or maybe something i have overlooked.
Thank you for any clarification and sorry about such a long post.