Not unless you want to play it. No other reason to buy a game at this point
Ya I abandoned the "SmashThePlanet" exploit I was aiming for as its really not worth it at this point. For one the bin files I was trying to figure out are actually an MD5 hash, NOT encrypted like I originally thought, so it would be near impossible to reverse engineer. I mean one could do it with a hex editor, but again, it would be near impossible to figure out what's what in there. Furthermore, according to
Marionumber1 stated that all Wii U games run in a software sandbox, meaning any game exploits would be limited to userland access anyways without some serious hacking (think about those super rare viruses that are able to break outside of a virtual machine, not an easy thing to achieve to say the least).
Where the kernel exploit is actively being worked on, I see no point in going through all the work for a crippled exploit. Sure it would give us access to the sd card by exploiting smash, but the other limitations would make it not worth it. Furthermore, the kernel exploit will eventually lead to sd card access anyways, I presume (correct me if I'm wrong here).
As for smash itself, the game is amazing <3. If you're a fan of the series, I highly recommend picking it up. Currently the kernel exploit has been confirmed to work with 5.2.0 itself. Another webkit exploit will need to be found however to trigger it (which seeing how buggy webkit is and the fact that its open source, means it likely won't be hard to find another exploit that can be used to trigger code execution).
If you don't wanna delay the use of the kernel exploit but also want smash, the smash disc comes with 5.2.0 on it. Just wipe out the internet settings on your Wii U for now and run the update right off the disc. Once the kernel exploit is released by
Marionumber1 NWPlayer123 and others and another webkit bug is exploited, you will be able to run homebrew with kernel access
