I've just spent the better part of 2 days trying to get Skyward Sword PAL (v1.00 and v1.01) to convert to WBFS to play in wiiflow-lite on my Wii U's vWii.
I'm a Linux user, and only have one (underpowered) Windows machine available, so I first attempted using various tools in Linux ("Wii Backup Fusion", "wit", and also "Wii Backup Manager x32" in wine). This worked for most games, but for Skyward Sword the result was always one of two things:
Finally, I found an old USB HDD, and attempted the WBFS converstion again, still in Windows with Wii Backup Manager x64. This time, after copying again to the SD card, success! Skyward Sword PAL v1.01 was playing just fine in wiiflow-lite.
But what was going wrong?
Obviously I'm not entirely sure, but over the course of the next few hours I'm going to use all these tools again to generate WBFS dumps from the same source ISO, also documenting the command-line switches I used, and will attempt to compare the files themselves. I will also post checksums to attempt to ascertain whether the different tools can be coaxed into producing identical output - one thing which I know is true, is that the output from Wii Backup Manager is "reproducible", at least when run in Windows.
My end-goals are two-fold:
I'm a Linux user, and only have one (underpowered) Windows machine available, so I first attempted using various tools in Linux ("Wii Backup Fusion", "wit", and also "Wii Backup Manager x32" in wine). This worked for most games, but for Skyward Sword the result was always one of two things:
- The game crashes ("Exception DSI" etc.) when trying to load on the vWii, regardless of Backup Loader
- The Backup Loader crashes ("Exception DSI" etc.) when the loader attempts to render the Animated Banner from inside the game
Finally, I found an old USB HDD, and attempted the WBFS converstion again, still in Windows with Wii Backup Manager x64. This time, after copying again to the SD card, success! Skyward Sword PAL v1.01 was playing just fine in wiiflow-lite.
But what was going wrong?
Obviously I'm not entirely sure, but over the course of the next few hours I'm going to use all these tools again to generate WBFS dumps from the same source ISO, also documenting the command-line switches I used, and will attempt to compare the files themselves. I will also post checksums to attempt to ascertain whether the different tools can be coaxed into producing identical output - one thing which I know is true, is that the output from Wii Backup Manager is "reproducible", at least when run in Windows.
My end-goals are two-fold:
- This forum thread will show up in future searches, which means that other Linux users in the future might more quickly reach a solution
- Figure out why the WBFS dumps I was generating earlier don't work, either due to user error (me using the wrong options), or because of actual software error.