- Joined
- Oct 30, 2009
- Messages
- 758
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- Location
- Scotland
- Website
- www.wiibackupmanager.co.uk
- XP
- 174
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@fluffykiwi
The only reason I can see for the Division by zero error is if the file size was zero. I used to have a check there, but I removed it because it was causing problems with small forwarder ISOs. I've put the check back in place, so the minimum size of a valid file is 1KB. That should be OK and will stop any errors caused by empty files.
@icebrg5
I'll replace the "Use default layout" option with some radio buttons to select the behaviour. Something like this..
0 WiiFlow
0 Configurable USB Loader
0 Custom
The custom option would be the same as it is now, with "Use default..." unticked. This should let me code specific behaviour that's expected for each loader.
@darrell0114
A few posts ago, you can see my efforts towards working round the 500 game limit. I actually have a working version of CFG that can mount the WBFS drives and everything works fine. The problem is that the CIOS needs the changes too, which is beyond my control. Basically the games won't boot without the changes libWBFS that the CIOS uses.
If this does eventually get changed, it will just be a case of formatting the drive, specifying the fake sector size to use. eg. If you decide to use 2048, the max discs would be 2036, depending on the size of the drive too. The format dialog in WBM shows how many games you can store for each sector size so the user can pick the best one for that drive. I did notice that anything above 2048 makes the games take a lot more space.
@Benjay
Like redia said, you can set up the regions you want in the settings. I will eventually figure out a way to make all this work just by selecting the interface language. As suggested, even that could be set automatically by checking the system language.
The only reason I can see for the Division by zero error is if the file size was zero. I used to have a check there, but I removed it because it was causing problems with small forwarder ISOs. I've put the check back in place, so the minimum size of a valid file is 1KB. That should be OK and will stop any errors caused by empty files.
@icebrg5
I'll replace the "Use default layout" option with some radio buttons to select the behaviour. Something like this..
0 WiiFlow
0 Configurable USB Loader
0 Custom
The custom option would be the same as it is now, with "Use default..." unticked. This should let me code specific behaviour that's expected for each loader.
@darrell0114
A few posts ago, you can see my efforts towards working round the 500 game limit. I actually have a working version of CFG that can mount the WBFS drives and everything works fine. The problem is that the CIOS needs the changes too, which is beyond my control. Basically the games won't boot without the changes libWBFS that the CIOS uses.
If this does eventually get changed, it will just be a case of formatting the drive, specifying the fake sector size to use. eg. If you decide to use 2048, the max discs would be 2036, depending on the size of the drive too. The format dialog in WBM shows how many games you can store for each sector size so the user can pick the best one for that drive. I did notice that anything above 2048 makes the games take a lot more space.
@Benjay
Like redia said, you can set up the regions you want in the settings. I will eventually figure out a way to make all this work just by selecting the interface language. As suggested, even that could be set automatically by checking the system language.