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@ChaosEnergy
The last time I tried that, the partition was destroyed and I had to repartition it anyway. Admittedly it was a few years ago, but I'm not in much of a hurry to try it again..
@oggzee and Wiimm
I've coded the WBFS format routines so that the drive's sector size can be faked. In the pic, you can see the benefit from it. The games limit is increased, which could be useful for larger drives.
Increasing the sector size doesn't always increase the game limit, sometimes it can reduce it. Unless there's a bug in my calculations.
That's why I'm showing the max discs in the format dialog, so the user can make an educated choice.
I'm going to try these partitions later with a small pen drive, but since we've got your attention...
Will CFG load the partition if the sector size in the WBFS header is larger than what's detected from the physical drive?
Edit:
fat probably won't work with 4k because in libfat it's hardcoded to use 512, that would need to be fixed.
i haven't checked libntfs, but i assume it might need tweaking as well..
Ah, that's why people with larger drives are using WBFS.
The last time I tried that, the partition was destroyed and I had to repartition it anyway. Admittedly it was a few years ago, but I'm not in much of a hurry to try it again..
@oggzee and Wiimm
I've coded the WBFS format routines so that the drive's sector size can be faked. In the pic, you can see the benefit from it. The games limit is increased, which could be useful for larger drives.
Increasing the sector size doesn't always increase the game limit, sometimes it can reduce it. Unless there's a bug in my calculations.
I'm going to try these partitions later with a small pen drive, but since we've got your attention...
Edit:
fat probably won't work with 4k because in libfat it's hardcoded to use 512, that would need to be fixed.
i haven't checked libntfs, but i assume it might need tweaking as well..
Ah, that's why people with larger drives are using WBFS.