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The old version extracted 20 meg of the RAR files to get the title/ID etc. from the ISO. With the 7Zip dll it's possible to set this lower because it uses a 2 meg buffer instead of 20 meg like the unRAR dll.
If you set that option to 2 meg and the ISOs load OK, then it's much faster to load multiple archives in the files list. I've made the size optional just in case some ISOs show as invalid.
16 meg is default because I know it's a safe size. 2 meg would be the fastest if you don't have any problems.
Hopefully I'll get round to coding on the fly extraction. I'll need to buffer relevant parts of the Wii disc for seeking purposes because archives are sequential so I'll need to code a stream class that can handle it.
Edit: Forgot to mention that "full extraction" obviously extracts the whole archive when it's added to the list. If you choose this then the archive won't need extracted again when transferring, but will take up a lot of space for multiple archives. These files aren't automatically deleted either, which is the same behaviour that WBM always had with the "Extract RAR when adding to file list" option.
If you set that option to 2 meg and the ISOs load OK, then it's much faster to load multiple archives in the files list. I've made the size optional just in case some ISOs show as invalid.
16 meg is default because I know it's a safe size. 2 meg would be the fastest if you don't have any problems.
Hopefully I'll get round to coding on the fly extraction. I'll need to buffer relevant parts of the Wii disc for seeking purposes because archives are sequential so I'll need to code a stream class that can handle it.
Edit: Forgot to mention that "full extraction" obviously extracts the whole archive when it's added to the list. If you choose this then the archive won't need extracted again when transferring, but will take up a lot of space for multiple archives. These files aren't automatically deleted either, which is the same behaviour that WBM always had with the "Extract RAR when adding to file list" option.
