Homebrew Why does the Old 3DS struggle with emulation?

ArugulaZ

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I'm honestly curious about this. I know the hardware is dated and underpowered, but I remember back in the 2000s, people were able to coax decent emulation out of the original DS and even the Game Boy Advance! The GBA was pretty much capped at 8-bit titles (NES, ColecoVision, Master System) but the DS could play smaller Genesis games. I could have sworn there was also a Neo-Geo emulator that ran better than you would have expected. Then there's the PSP which seems to handle just about everything up to the PSOne, and that was released in late 2004!

So I've got to wonder why the Old 3DS is such an underachiever when it comes to emulation. I'm not singling out hobbyist programmers who make these emulators for fun, either. Apparently M2 had to move mountains to make Genesis games play as well as they do on the Old 3DS. Nintendo won't even TRY to put Super NES games on the system, probably because it's just not feasible to attempt it. So what's holding the machine back?
 

daxtsu

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  1. No dynarec from userland without CFW/ARM11 kernel access, so slower interpreters are the only option, for systems that could otherwise use dynarec
  2. The DS and GBA had GPUs well-suited for emulating old systems, because they supported tiled graphics in their 2D modes, so less work had to be done when emulating the GPUs of other tile-based systems
  3. The 3DS GPU, as far as I know, doesn't support those same tile-based modes anymore, so it becomes necessary to emulate the other systems' GPUs like you do on a PC: using a framebuffer and poking pixels (either one at a time if it's really accurate, or an entire scanline at once if it's something like snes9x), which is extremely slow in comparison, needing a lot of CPU power to compensate

The old 3DS's CPU is pretty weak to begin with, so when you factor in all of the above, emulators just begin to overwhelm it quickly. As far as the PSP goes, I wouldn't be surprised if it could do more work per cycle than the 3DS's (leaving aside the fact that you can run dynarecs on the PSP from userland with no restrictions), but I have no numbers or stats on that.
 
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Sumea

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but they could make an emulator that uses arm 9 instead
Sure, "hey what should we do with this 268mhz dual core processor mate" "I dunno discard it; Let's use the 134Mhz Single core ARM9 instead"

not to ignore the fact that in 3DS mode it is already occupied as the security processor that is like wanting to hack the wii u to run homebrew on it's ARM security processor for no real good reason
 

hacksn5s4

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Sure, "hey what should we do with this 268mhz dual core processor mate" "I dunno discard it; Let's use the 134Mhz Single core ARM9 instead"

not to ignore the fact that in 3DS mode it is already occupied as the security processor that is like wanting to hack the wii u to run homebrew on it's ARM security processor for no real good reason
if they made gba flirm i wonder if they could make snes flirm and simulate the snes they did it with gba the arm 9 can do arm 7 functions the snes does not use arm 7 but its graphics are similar to the gbas meaning emulating on arm 9s better
 
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Lemon_

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if they made gba flirm i wonder if they could make snes flirm and simulate the snes they did it with gba
Yeah I flashed a SNES firmware to my phone and now I can play Super Metroid on the go.
The architectures are different.
 

hacksn5s4

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it only sucks at emulating gba blarg snes is good and theres agb filrm so theres no problem and the playsation emlators buggy anyways and won't ever run full speed even on new 3ds. I tested gb sp cia and it runs pokemon full speed it only lags on the tilte screen be cause of the effects. It only lags on games that use 3d graphics like mario kart or have effects. also gb_sps a port if more of the emulators were made for the 3ds they would probs run way better. Most of the emulators on the ds are not ports same with the psp
 
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koim

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there's no way something that's not even able to run super mario kart deserves to be called good. honnest given its progress at best.
 

hacksn5s4

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thats because the emulators not that old and they have to figure out fx and mode 7 and super ciruit has all super mario kart tracks use agb flirm and play that instead
 
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Sumea

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if they made gba flirm i wonder if they could make snes flirm and simulate the snes they did it with gba the arm 9 can do arm 7 functions the snes does not use arm 7 but its graphics are similar to the gbas meaning emulating on arm 9s better
Sure, after you also install SNES compatible hardware into 3DS. ARM9 works for GBA and NDS because both consoles used ARM7-9 processors. SNES did not so... Doesn't work, unless you wanna take your soldering skills to the absolute next layer next level yo!
 
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parasyte

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The PSP doesn't really handle the SNES all that well and it can't handle anything newer than that. The only reason it can do PSX games is the MIPS R4400 can run R3000a code, it's very similar to the backwards compatibility built into Nintendo's handhelds in that PSX games are virtualized rather than emulated.
 
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hacksn5s4

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the gba can even emulate snes the emulators really crappy and glitchy but it does run super mario world full speed but very glitchy and very few games run on it its amazing for the gba though and no im not talking about super mario advance 2
 
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The Minish LAN

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the gba can even emulate snes the emulators really crappy and glitchy but it does run super mario world full speed but very glitchy and very few games run on it its amazing for the gba though and no im not talking about super mario advance 2
as was explained previously, the 3ds and ds/gba have different kinds of gpus
 

The Minish LAN

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still blarg snes is great and gyou got agb flirm for gba games theres no struggle with emualtion
With the VC SNES games coming out, it won't be long before people start creating applications to play custom SNES games, letting us play all the SNES games we would wish to play.

Say goodbye to blargSNES.
 

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