Hacking Why add anti-piracy measures to Devolution ?

WiiUBricker

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Here is a better idea: Code an ignore/hide thread function? (@[member='tj_cool'])
For one thread? This is the only thread I've seen people bitch about the existence of.
You can bet your behind that this is not the only thread people are bitching about. But most people don't dare to bitch about this in public or are too lazy to do it.

Here is a better idea: Code an ignore/hide thread function? (@[member='tj_cool'])
Or you could just stop clicking the thread's name on the topic list.

That's not the point. The point is the thread's name still shows up in the latest discussion box and takes one of ten spots in the box. I suggested this idea to get rid of the name of the thread in the box so that people don't get tempted in the first place to click it, post some rubbish and keep pushing the thread to continiously show up in the latest discussion box.

This thread has less value than a wiibrew mod posting his to topic's questions irelevant opinions on every thread possible.
 

Wanderlei777

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Its the guy right to have AP features in his project but people also have the right to bitch about it if they want. You cant have it both ways without being a hypocrite.
 

pwsincd

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This thread is unofficially closed , all possible arguements have been laid out in the 73 pages of posts above , is there really any need for there to be another post after this one . :)
 

Rydian

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Maybe we could move it to edge of the forum. At least stop postcounts from rising then.
If it's not in the right section, people who are looking for it won't find it nearly as easily. They'll either make their own thread or post in the main section and have to be directed to this thread since it wouldn't be visible.
Seriously, I just said this, read please.

You can bet your behind that this is not the only thread people are bitching about. But most people don't dare to bitch about this in public or are too lazy to do it.
What's the point of complaining about a thread if it's not going to reach the ears of anybody that could help the situation? This is the only thread I've seen multiple people complain about the existence of.

There's something you don't seem to understand. There's people that don't understand the concept and will complain. The fact that there's 72 pages here shows it. Removing the thread will not stop the complaining. People will either make NEW threads (even with the existence of this thread there have been two or three new ones) or post in the main devolution thread, both of which are worse situations. In the first, we have duplicate threads, in the second proper discussion is being taken off-course.

This thread is designated to contain the complaining that already exists and will exist. Removing the thread will not remove the complaining.
 

damysteryman

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[yt]E38KLu-LfMU[/yt]
Marge: Hey, hey, hey, hey! Stop it. I made a special cake for you to ruin. It's over there.
Homer: Ooh! [goes over, picks letters off it]

For those who still do not understand, that above is pretty much what this thread is all about, to stop the proper one from being ruined.

As for the whole moving to EOF to stop post counts rising... if I may suggest an idea?
Would it be useful to perhaps, make a sticky with same or similar topic title to this one, and keep it here in Wii Backup Loader section, so that the complainers will find it, but make it a locked thread with only one post, with a link to this existing thread, which would be moved to EOF by then?

That way, this thread goes to EOF to stop post count rising, but people will still see it or be able to access it from "here" in Backup Loader section via the locked one-post sticky, as opposed to making a heap more dupe threads. You guys think that this may be a good idea?
 
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WiiUBricker

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This thread is designated to contain the complaining that already exists and will exist. Removing the thread will not remove the complaining.
Do you really believe this? I am ready to make a bet with you that noone will open another "Whine whine, Devolution AP" thread if this thread gets locked or moved to the EOF.

Besides, what business has a thread that solely purpose it is to contain bitching to be in a section dedicated to hacking? As far as I am concerned, this topic is not about wii hacking, not even in the slighest.
 

osm70

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This thread is designated to contain the complaining that already exists and will exist. Removing the thread will not remove the complaining.
Do you really believe this? I am ready to make a bet with youthat noone will open another "Whine whine, Devolution AP" thread if this thread gets locked or moved to the EOF.

Besides, what business has a thread that solely purpose it is to contain bitching to be in a section dedicated to hacking? As far as I am concerned, this topic is not about wii hacking, not even in the slighest.
I will.
 
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Coto

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This thread made me R0FL. People ranting about this loader not working on someone else's ISO and/or AP checking. Just go and buy the damn game, or buy at least some device to hold up ISOs, or a damn modchip. Invest on something at least, don't rant. Rant when you're paying up for something and you get no support for it, but not backwards
 

tueidj

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Remember when you asked him to make a video of Devolution rejecting one of his retail discs and he posted the video of it rejecting an action replay disc instead (which is to be expected, it's not a proper game disc and will throw read errors due to the way it is manufactured):
Firstly that's an action replay, not a retail gamecube game.
Secondly in the Devolution thread you said it was always returning to HBC after flashing four times. Your video shows it is ejecting the disc (wrong disc id).
Thirdly nothing in that video proves that you don't have a modchip, which is the most likely explanation.
1. I dont think that really matters. (It does the same with every game)
2. You said it means read error so I reformated my USB and it does this now.
3. I dont have a modchip installed.
So I guess you also removed the modchip at the same time as reformatting your USB drive and you haven't re-ripped the discs?
The .ISO files have the wrong disc ID because they were ripped with the modchip's region free setting turned on. Without the chip installed, the discs no longer match the .ISO files and don't even get to the verification stage (where they used to fail because your modchip is crap).
I already said that I ripped the ISOs without modchip.
Then explain why the first 8 bytes of your .iso files don't match the discs they were ripped from.
I dont know.
Actually it would be good to see the entire *-dumpinfo.txt created by cleanrip for one of the dumps.
No response when asked for the cleanrip dump information files and no Devolution logs posted either.
 

Rydian

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Do you really believe this? I am ready to make a bet with you that noone will open another "Whine whine, Devolution AP" thread if this thread gets locked or moved to the EOF.
Do you have memory issues? People opened multiple threads while this one still exists.

Besides, what business has a thread that solely purpose it is to contain bitching to be in a section dedicated to hacking?
A visible offshoot from the real discussion.

As far as I am concerned, this topic is not about wii hacking, not even in the slighest.
Oh, right, and people were comparing hex dumps and I posted a flowchart of the (surmised) boot process and people were discussing drive ID and timestamps in relation to the AP. And none of that has to do with trying to hack the software.

Yup, modern hackers use magic wands and pixie dust to do their work.

EDIT: Not that I've actually been contributing towards hacking the thing, I don't even have a Wii, I just liked learning from the technical discussion.
 

WiiUBricker

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Do you really believe this? I am ready to make a bet with you that noone will open another "Whine whine, Devolution AP" thread if this thread gets locked or moved to the EOF.
Do you have memory issues? People opened multiple threads while this one still exists.
Really? Must have missed them. Links please?

Besides, what business has a thread that solely purpose it is to contain bitching to be in a section dedicated to hacking?
A visible offshoot from the real discussion.
Ah, you mean like seperating Pokemon game discussion and Pokemon AP discussion, right? But, the difference here is that this thread hasn't produced anything useful since its existence. This is not about circumventing or cracking the AP (I was told these type of discussions are prohibited here regardless of these numerous DS game cracking threads), but about discussion why tueidj implemented an AP in his loader. Seriously, why? Because he can. Because he chose so. Because he doesn't want people to pirate with his loader. Because to find out if someone can figure it out. END OF STORY.

I'm crying right now how it was even possible to fill up this thread with 74 pages of crap in a moderated forum.

As far as I am concerned, this topic is not about wii hacking, not even in the slighest.
Oh, right, and people were comparing hex dumps and I posted a flowchart of the (surmised) boot process and people were discussing drive ID and timestamps in relation to the AP. And none of that has to do with trying to hack the software.
This thread is about "why", not "how" or "maybe". As I said, I was told that "how" is prohibited here and "maybe" is just useless speculation.
 

Rydian

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Really? Must have missed them. Links please?
Sure, here's one from 10 days ago.
http://gbatemp.net/topic/335351-wtf-anti-piracy-in-hacks/
It's not hard to miss them, they get locked since they're duplicates of this thread (so they fall off the front page permanently)... but if this thread wasn't here, then one of the current-dupes wouldn't be a dupe and would stay unlocked, and thus bumped by posts, and be visible just like this thread is.
Also people tend to typo the name.

Ah, you mean like seperating Pokemon game discussion and Pokemon AP discussion, right?
Sort of, yeah.

But, the difference here is that this thread hasn't produced anything useful since its existence.
Trash cans don't produce either, but we keep them around our houses. :P

This is not about circumventing or cracking the AP (I was told these type of discussions are prohibited here regardless of these numerous DS game cracking threads),
I think the concern is holding illegal materials here, mods can jump the gun from time to time to keep the site safe.

but about discussion why tueidj implemented an AP in his loader. Seriously, why? Because he can. Because he chose so. Because he doesn't want people to pirate with his loader. Because to find out if someone can figure it out. END OF STORY.
If people would just take that answer this thread wouldn't be 72 pages and people wouldn't be making dupes to complain.
 
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osm70

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Remember when you asked him to make a video of Devolution rejecting one of his retail discs and he posted the video of it rejecting an action replay disc instead (which is to be expected, it's not a proper game disc and will throw read errors due to the way it is manufactured):
Firstly that's an action replay, not a retail gamecube game.
Secondly in the Devolution thread you said it was always returning to HBC after flashing four times. Your video shows it is ejecting the disc (wrong disc id).
Thirdly nothing in that video proves that you don't have a modchip, which is the most likely explanation.
1. I dont think that really matters. (It does the same with every game)
2. You said it means read error so I reformated my USB and it does this now.
3. I dont have a modchip installed.
So I guess you also removed the modchip at the same time as reformatting your USB drive and you haven't re-ripped the discs?
The .ISO files have the wrong disc ID because they were ripped with the modchip's region free setting turned on. Without the chip installed, the discs no longer match the .ISO files and don't even get to the verification stage (where they used to fail because your modchip is crap).
I already said that I ripped the ISOs without modchip.
Then explain why the first 8 bytes of your .iso files don't match the discs they were ripped from.
I dont know.
Actually it would be good to see the entire *-dumpinfo.txt created by cleanrip for one of the dumps.
No response when asked for the cleanrip dump information files and no Devolution logs posted either.
Here you go:
CleanRip
--File Generated by CleanRip v1.0.4--

Filename: G8ME01
Internal Name: Paper Mario
MD5: BBFB80DBFE1D5FF80E0F2FBAB46DF0C9
SHA-1: 0321FE7407BDC6A609C2C4E75D4D4F0BDCEA6CDC
CRC32: 40F8FE7C
Version: 1.00
Verified: No
Devolution

Wifi is ready
Devolution Engine r159 2012/10/08 03:33:53
Copyright © 2012 tueidj
AI clocks configured (1ad10099)
Exception vectors placed.
MMU initialized.
IOS was reloaded
stm_eh_fd: 0
stm_imm_fd: 1
GPIO Flags: 00ffc3a0
IOS communication initialized.
Starting to bring up wifi
HID FD: 2
GETLINKSTATUS returned 0
IOCTL_NWC24_STARTUP returned 0 (0)
IOCTL_SO_STARTUP returned 0
IOCTL_SO_GETHOSTID retry 99
net init result: 0 (3)
IOCTL_SO_GETHOSTID retry 98
net init result: 0 (3)
IOCTL_SO_GETHOSTID retry 97
net init result: 0 (3)
IOCTL_SO_GETHOSTID retry 96
net init result: 0 (3)
IOCTL_SO_GETHOSTID retry 95
net init result: 0 (3)
IOCTL_SO_GETHOSTID retry 94
net init result: 0 (3)
Got negative IPC reply for 9321BF00 (-1062731517)
Host IP Address: 192.168.1.3
net init result: 1 (3)
Network initialization succeeded
Socket number for log: 0
Result from FCNTL: 0
bind returned 0
sendto returned 14
USB FD: 4
Found 1 USB devices while searching for Mass Storage
Device 0: id e71f0021 VID 18A5 PID 0304
Device class 00, subclass 00, protocol 00
Number of configurations: 1
Configuration 1 has 1 interfaces
Interface 0 has 2 endpoints
Endpoint 81 Attributes 02 MaxPacket 0200
Endpoint 02 Attributes 02 MaxPacket 0200
Current device configuration: 1
Using config 1, interface 0, alt 0, ep_in 81, ep_out 02
Device MAX_LUN returned 9: 1
USB device reset returned 8
Cleared USB storage device error status
LUN 0 is a Direct Access device
USB_MS sector size for LUN 0: 512, max LBA: 7831551
Using storage device: "USB Verbatim STORE N GO", serial D3E531C8
MBR partition offset: 00001f80
MBR partition offset: 00000000
MBR partition offset: 00000000
MBR partition offset: 00000000
Found a FAT partition at sector 8064 (1)
Number of bytes per FAT entry: 4 (FAT32)
Sectors per cluster: 64 (32K)
FAT1 first sector: 8096
FAT2 first sector: 9051
Root cluster / sector: 2 / 10006
First Data sector: 10006
End sector boundary: 7831552
Total number of clusters: 122211
Cluster for MEMCARD file: 0 (9878)
Specified cluster for iso file: 00000183
ISO file found: G8ME Disc 0 Version 0
Checking file fat chain...
Break 256, 392(00000188) does not follow 390(00000186)
Break 320, 527(0000020f) does not follow 392(00000188)
Break 8640, 658(00000292) does not follow 656(00000290)
Break 65728, 1697(000006a1) does not follow 1549(0000060d)
Break 1876928, 30022(00007546) does not follow 29996(0000752c)
Break 1939840, 33526(000082f6) does not follow 31004(0000791c)
Break 2139392, 36704(00008f60) does not follow 36643(00008f23)
Break 2709824, 45631(0000b23f) does not follow 45616(0000b230)
Break 2710656, 45707(0000b28b) does not follow 45643(0000b24b)
Total allocated size of file: 1459978240 bytes in 2851520 sectors
Result: 10 fragments
HID device change callback was registered
HID device change: 0 devices present
HID device change callback was registered
fatal error
Jumping to HBC stub...
 
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WiiUBricker

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Really? Must have missed them. Links please?
Sure, here's one from 10 days ago.
http://gbatemp.net/topic/335351-wtf-anti-piracy-in-hacks/
It's not hard to miss them, they get locked since they're duplicates of this thread (so they fall off the front page permanently)... but if this thread wasn't here, then one of the current-dupes wouldn't be a dupe and would stay unlocked, and thus bumped by posts, and be visible just like this thread is.
Also people tend to typo the name.
Quick solution: Stick a notice above the forum list, so people will always see it.

But, the difference here is that this thread hasn't produced anything useful since its existence.
Trash cans don't produce either, but we keep them around our houses. :P
But you don't keep your trash can in your living room.

This is not about circumventing or cracking the AP (I was told these type of discussions are prohibited here regardless of these numerous DS game cracking threads),
I think the concern is holding illegal materials here, mods can jump the gun from time to time to keep the site safe.
Nah, nothing to do with illegal material, I was told the discussion is prohibited, quoting a line from the rules:
These rules also apply to other "warez" too, not just ROM, WAD and ISO files; this includes (but is NOT limited to) - licensed and copyrighted software, code, movies, music, video games, magazines, comics, e-books, television shows, illegal torrents, etc. These rules also account for "keygens" and "cracks" including how to obtain, apply or install them.
I know it's stupid, but I learned moderator rules are to be respected the hard way.

but about discussion why tueidj implemented an AP in his loader. Seriously, why? Because he can. Because he chose so. Because he doesn't want people to pirate with his loader. Because to find out if someone can figure it out. END OF STORY.
If people would just take that answer this thread wouldn't be 72 pages and people wouldn't be making dupes to complain.

If this thread really needs to be alive, here is another idea: Move it to the EOF and moderators merge all dupes with it. The thread will then probably be messed up and posts won't make sense but hey, it's just a trash can ;)
 

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