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No ROMs or other warez are being linked in this topic.
Now that that's out of the way, let's get started. The WiiWare game MaBoShi: The Three Shape Arcade (E)/Maboshi's Arcade (U) (Wikipedia article) includes in it a downloadable version for the DS, where you can play the three modes separately (in the Wii game you play all three simultaneously). Now, I don't have a Wii, and even if I did I'd prefer a ROM I can run whenever I want to having to boot my Wii and launch MaBoShi, choose to send the demo and boot my DS into Download Play and transfer it, only to have it disappear when I turn off my DS. So I went about figuring out how to extract the demo from the WiiWare WAD, and below is a quick tutorial so you can do the same.
Tutorial:
1. Find yourself a copy of the MaBoShi WAD (European or US versions should be fine).
2. Extract your WAD using your preferred unpacker (I used wadunpacker.exe, a command-line tool from the archive in this topic; remember to place common-key.bin in the folder with the executable). Dragging the WAD directly onto the .exe should work.
3. Extract 00000002.app with u8extr from u8tool.
4. Extract LZ77_mbs_dsEU.srl using LZ77ex (drag and drop should work; wait until it says "Successful writing data ..." before closing it.
5. Rename the newly extracted "LZ77_mbs_dsEU.srl.out" to anything ending in .nds ("MaBoShi - The Three Shape Arcade (E).nds" makes sense) and stick it wherever you usually stick your ROMs.
6. Play!
Guide:
The entire game is played with nothing but the D-Pad. The circle and stick modes are single button games; in circle mode, any direction will switch the rotation of the ball; in stick mode, any direction will make the stick move based on its current swing, it's all momentum. The square mode works roughly like Snake on mobile phones, except that your tail is constantly exploding and you can use it to set off chain reactions by touching coloured blocks. It makes more sense in-game, I promise.
Boring stuff:
I extracted the demo from the US version (Maboshi's Arcade), but as you can see, the title screen shows the UK title (MaBoShi: The Three Shape Arcade), and the internal filename for the compressed game is "LZ77_mbs_dsEU.srl", so it looks like the devs got lazy and never bothered to make a version specific to the US release (hence my suggested filename above using "(E)" for its region). The internal title looks like it hasn't been changed from the Japanese version, and is given as ??????? ??????? (Katachi no Game: Maru Bou Shikaku), however all in-game text is in English. Its serial is the generic "NTRJ" used in all Download Play demos I've encountered. Its icon is a representation of the three game modes, and it looks like this:
Now that that's out of the way, let's get started. The WiiWare game MaBoShi: The Three Shape Arcade (E)/Maboshi's Arcade (U) (Wikipedia article) includes in it a downloadable version for the DS, where you can play the three modes separately (in the Wii game you play all three simultaneously). Now, I don't have a Wii, and even if I did I'd prefer a ROM I can run whenever I want to having to boot my Wii and launch MaBoShi, choose to send the demo and boot my DS into Download Play and transfer it, only to have it disappear when I turn off my DS. So I went about figuring out how to extract the demo from the WiiWare WAD, and below is a quick tutorial so you can do the same.




Tutorial:
1. Find yourself a copy of the MaBoShi WAD (European or US versions should be fine).
2. Extract your WAD using your preferred unpacker (I used wadunpacker.exe, a command-line tool from the archive in this topic; remember to place common-key.bin in the folder with the executable). Dragging the WAD directly onto the .exe should work.
3. Extract 00000002.app with u8extr from u8tool.
4. Extract LZ77_mbs_dsEU.srl using LZ77ex (drag and drop should work; wait until it says "Successful writing data ..." before closing it.
5. Rename the newly extracted "LZ77_mbs_dsEU.srl.out" to anything ending in .nds ("MaBoShi - The Three Shape Arcade (E).nds" makes sense) and stick it wherever you usually stick your ROMs.
6. Play!
Guide:
The entire game is played with nothing but the D-Pad. The circle and stick modes are single button games; in circle mode, any direction will switch the rotation of the ball; in stick mode, any direction will make the stick move based on its current swing, it's all momentum. The square mode works roughly like Snake on mobile phones, except that your tail is constantly exploding and you can use it to set off chain reactions by touching coloured blocks. It makes more sense in-game, I promise.
Boring stuff:
I extracted the demo from the US version (Maboshi's Arcade), but as you can see, the title screen shows the UK title (MaBoShi: The Three Shape Arcade), and the internal filename for the compressed game is "LZ77_mbs_dsEU.srl", so it looks like the devs got lazy and never bothered to make a version specific to the US release (hence my suggested filename above using "(E)" for its region). The internal title looks like it hasn't been changed from the Japanese version, and is given as ??????? ??????? (Katachi no Game: Maru Bou Shikaku), however all in-game text is in English. Its serial is the generic "NTRJ" used in all Download Play demos I've encountered. Its icon is a representation of the three game modes, and it looks like this:
