Hardware What Version Of OpenGL Can This Laptop Support?

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RyuShinobi500

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I do not have a very broad understanding of PC hardware yet. And so I was wondering if I could get some advice on this Laptop. Do you think this is a good purchase, and and what version of OpenGL could it support? Thank you for any help on this matter.
 
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That is kind of a low price for that one, even if you pile on the extras (also rare to see a screen size bump as an extra, though probably just means they got a bunch of slightly different ones in to wipe data on/recycle).

Anyway "Integrated/On-Board Graphics with an Intel i5." (these days the processors provide graphics unlike older times). Sadly it does not tell me which model it is (either CPU or machine itself) and properly going through Intel's and Dell's respective catalogues right now to figure out what it might be does not sound like a fun evening.
https://ark.intel.com/content/www/us/en/ark.html#@PanelLabel122139
Various generations feature i5 processors with a 2.4 GHz base and 2.4GHz turbo (a listing like that will...

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That is kind of a low price for that one, even if you pile on the extras (also rare to see a screen size bump as an extra, though probably just means they got a bunch of slightly different ones in to wipe data on/recycle).

Anyway "Integrated/On-Board Graphics with an Intel i5." (these days the processors provide graphics unlike older times). Sadly it does not tell me which model it is (either CPU or machine itself) and properly going through Intel's and Dell's respective catalogues right now to figure out what it might be does not sound like a fun evening.
https://ark.intel.com/content/www/us/en/ark.html#@PanelLabel122139
Various generations feature i5 processors with a 2.4 GHz base and 2.4GHz turbo (a listing like that will often tend to juice it a bit and list the turbo speed, though they might be honest).
If it is a 6th gen one then https://en.wikichip.org/wiki/intel/hd_graphics/520 (openGL 4.4 on windows apparently, 4.5 on Linux)
If it s a 4th gen one then https://laptopmedia.com/video-card/intel-iris-graphics-5100-2/ (OpenGL 4.0, not sure if there is a breakdown between OS types again).
If it is this guy (a somewhat older one) then https://ark.intel.com/content/www/u...-2435m-processor-3m-cache-up-to-3-00-ghz.html in turn gives me https://www.techpowerup.com/gpu-specs/hd-graphics-3000.c1257 which reckons 3.1 would be it.

That said do you really care? If you are doing games then there is far more to performance, and frankly not that much cares. If you are doing programming as per some of your other threads over the last however long then are you really going to be using the advanced features provided by such upgrades? Looking at https://www.khronos.org/opengl/wiki/History_of_OpenGL there is some nice stuff but if you are still getting to grips with not suffering gimbal lock you probably don't need to be worrying about shader fragment coordinate convention control. Most engines out there tend not to lock things out and will have older versions you can learn with.
 
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