chrono trigger is the only rpg I kind of enjoy, probably because it gives me nostalgic memories. Most rpgs are crazy boring and repetitive and just less fun than action games.
I just think some RPG's have a problem with leaving the player to find otu what he has to do next. Like talking to some random merchant in a desert bazaar to be able to continue the story, how am I supposed to know to do that? Should I just go to every town and talk to everyone after everything I do? I don't mind it when it says after I do something I should go see X in X town, but when I do something, then it just leaves me to guess what's next is where I don't enjoy it.
My vote goes for Chrono Trigger, and hopefully once it comes out Phantasy Star Zero.