Hacking Weirdest NAND question ever.

SFenton

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Basically, one of the things I'd like to do with my new drumset is play GHWT with it. Now, my drums have the dreaded dual-trigger syndrome that unfortunately does not allow me to play the game. I've heard that on some Wiis it works just fine- I'm wondering if it could be something with the NAND or something completely hardware related? I'm out of ideas besides some USB-MIDI cables that are on the way.

\:wtf:/
 

wildfire95

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tueidj said:
Do you really expect anyone on this forum to know what you're talking about?

Just because you dont understand doesnt mean everyone else doesnt either -.-

Anyway, back to your question. Prehaps just restore your NAND and see if thats works?
 

happydance

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just bring the drumset to a friends house and try it there, if it still shows that problem its hardware related.

just do some basic troubleshooting, before asking how to solve it
 

Daco

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SFenton said:
Basically, one of the things I'd like to do with my new drumset is play GHWT with it. Now, my drums have the dreaded dual-trigger syndrome that unfortunately does not allow me to play the game. I've heard that on some Wiis it works just fine- I'm wondering if it could be something with the NAND or something completely hardware related? I'm out of ideas besides some USB-MIDI cables that are on the way.

\:wtf:/
how the hell would it be related to the nand
do you even know what the nand is?!
 

tueidj

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QUOTE said:
Just because you dont understand doesnt mean everyone else doesnt either -.-
Thank you for proving my point about this forum being filled with noobs.
A NAND restore isn't going to change how the hardware signals are interpreted.
If the double hits really are triggered by the note-off events and there's no way to tell the kit not to send them, I think you're out of luck. Just play RB2 instead, it didn't care about note endings when I was playing keyboard-drums.
 

SFenton

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Daco said:
SFenton said:
Basically, one of the things I'd like to do with my new drumset is play GHWT with it. Now, my drums have the dreaded dual-trigger syndrome that unfortunately does not allow me to play the game. I've heard that on some Wiis it works just fine- I'm wondering if it could be something with the NAND or something completely hardware related? I'm out of ideas besides some USB-MIDI cables that are on the way.

\:wtf:/
how the hell would it be related to the nand
do you even know what the nand is?!


I'm sure I know a hell of a lot more about the NAND than 80% of this forum. I also happen to use better grammar.

tueidj said:
Just because you dont understand doesnt mean everyone else doesnt either -.-
Thank you for proving my point about this forum being filled with noobs.
A NAND restore isn't going to change how the hardware signals are interpreted.
If the double hits really are triggered by the note-off events and there's no way to tell the kit not to send them, I think you're out of luck. Just play RB2 instead, it didn't care about note endings when I was playing keyboard-drums.

Point proven. Unfortunately for me, Rock Band 2 registers the NOTE-OFF s a hit.

Gee, I wish this thread could be deleted now.
 

retKHAAAN

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wildfire95 said:
tueidj said:
Do you really expect anyone on this forum to know what you're talking about?

Just because you dont understand doesnt mean everyone else doesnt either -.-

Anyway, back to your question. Prehaps just restore your NAND and see if thats works?

The elusive triple negative....

and no, this is not a NAND question
tongue.gif
 

SFenton

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Well, the thing is, it works for some and doesn't for others. I was just hoping that if anyone on here had one that worked if there was anything special on their NAND.
 

WiiPower

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Compare the IOS versions. The game requires IOS37(?), maybe a later version of the IOS has better/worse drivers than the old one. And if it does not use IOS37, i guess the people with the problems are playing from usb.
 

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