Emulation VGBA and Maemo Saving Issues

Trune

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Hi guys,

I have a N900 with VGBA 3.6 running on Maemo 5.

Currently I keep getting saving issues with game such as Pokemon; on FireRed I first got the 1m sub-circuit board so I patched it with the SRAM on GBATools. That stopped it but now I get corrupted save issues.
I tried Ruby and I get the save issues straight out of the box.

In VGBA the only options in hardware are
Real-Time Clock [Ticked]
Tilt Sensor Chip

6bit EEPROM Chip [Ticked]
14bit EEPROM Chip

FlashROM ID

Guess FlashROM ID [Ticked]
Check car CMP [Ticked]

Any help would be appreciated.

Cheers.
 

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