Hacking USB Loader... my turn ;)

Screemer

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@wiishizza: small error in your last post. i guess your wii is hooked up with a component cable not a composite cable, else you couldn't use 480p.

and on other question. why do you set the vmode->viWidth to 678 even if 480p in 16:9 has 853 horizontal pixels?
 

WiiShizzza

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@hiroya

You don't need to repeat yourself!
If someone is there that can give you info on that be sure he will!

I can't tell you anything about dols for forwarder.

//EDIT:
@Screemer
Yes, sure. you're right....
Das schlimme englisch ^^ I'll fix it.
 

Smartpal

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Thanks for all the updates.
bow.gif
 

Blue-K

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WiiShizzza said:
Hope Blue-K will redesign his pseudo-Coverflow-background but in 16:9
smile.gif


That'S it for now.
Well...I could try it...but it looks like you made a Picture that looked normal with a special Size (660x480..somthing like that...I don't know..just guessing) and then squeezed it to 640x480...any Chance that you could give me these coordinates/Sizes? Then I'm willing to do it
smile.gif
. I need Infos how to make it to 16:9, before I could do it, you know
tongue.gif
?

Otherwise, good work on this
smile.gif
.
 

lexlth

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I did not have a look on the source code, but the languages are Hard coded ?
I'd like to translate it to Portuguese-BR...
 

WiiShizzza

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@Blue-K
just create your image in 853x480. Work as usual. After you're done, resize it to 640x480. That's it. (don't merge the layers)

(get your coordinates from your final picture. When it's resized to 640x480.

everything is written here:
http://gbatemp.net/index.php?showtopic=147...t&p=1906758

//EDIT:
You can see the coordinates for each layer in photoshop. just copy them and put them in config.txt
Or you could send me your psd and I'll see what I can do.

 

u4Wii

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WiiShizza, where exactly in the devkit install folder should I be extracting libwiigui-1.02.zip ? I've tried recompiling v6.7 to use your 16:9 changes but it's giving me an error regarding lpng. I suspect I'm missing these libwiigui files.
 

LuffarJoh

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bula said:
LuffarJoh said:
Anarchia said:
stonetempler said:
@hungyip84 can you change the Download cover feature like that one
http://www.nextrl.it/forum/index.php?showtopic=37643
boot.jpg

net.jpg

no one has to edit a Textfile or other CodeDump probs and it runs ok.
The new Version/Source is worth a look

I'm trying to do that

I have implented this in the Ultimate v6.7 source.
It never downloads automatic, you have to choose game an then choose to download.

Try it out.
http://sharebee.com/526a4768
Nice touch. Do you have to still set download = 1 for this in config.txt or it is hard cored in the boot.dol? Is it based in the 1.4 or 1.1 version of the USB loder? Ty

It's hardcoded. download = 1 makes no dfferense.

I have made a new version.
Some better texts and a check if the connection gets enabled, else it will not download.

It's based on Ultimate v6.7 wich is based on Waninkoks 1.4, I guess
smile.gif


Here is a permanent link: http://www.nanzen.se/download.php?id=5

If I change anything I'll upload it to the same place.
 

Blue-K

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WiiShizzza said:
@Blue-K
just create your image in 853x480. Work as usual. After you're done, resize it to 640x480. That's it. (don't merge the layers)

(get your coordinates from your final picture. When it's resized to 640x480.

everything is written here:
http://gbatemp.net/index.php?showtopic=147...t&p=1906758

//EDIT:
You can see the coordinates for each layer in photoshop. just copy them and put them in config.txt
Or you could send me your psd and I'll see what I can do.

Well, I tried, and this happend:

Couldn't test it, because I haven't the 16:9.dol...so someone wants to test?
smile.gif

Otherwise, here's the messy .psd (Sorry...it's realy messy
tongue.gif
): http://www.mediafire.com/?sharekey=23957f4...621d66e282a0ee8
 

u4Wii

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WiiShizzza said:
you should extract the libraries to C:\devkitPro\libogc\

Thanks, that made it work after extracting to where you said
smile.gif


Now I need to go and adjust my existing set of backgrounds to 16:9 ratio.
 

Harry Potthead

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WiiShizzza said:
okay guys.
I messed a bit with that 16:9 thingy. And I guess, I did it.
Only checked on my 16:9 PAL TV with component cable (EDTV 480p)

First of all you need that 16:9 code fix

Video.c
Code:
ÂÂÂÂ/* Select preferred video mode */
ÂÂÂÂvmode = VIDEO_GetPreferredMode(NULL);
ÂÂÂÂ
ÂÂÂÂ/* Allocate memory for the framebuffer */
ÂÂÂÂframebuffer = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));

Change to/add

Video.c
Code:
ÂÂÂÂ/* Select preferred video mode */
ÂÂÂÂvmode = VIDEO_GetPreferredMode(NULL);
ÂÂÂÂ
ÂÂÂÂvmode->viWidth = 678;
ÂÂÂÂvmode->viXOrigin = (VI_MAX_WIDTH_PAL - 678)/2;

ÂÂÂÂ/* Allocate memory for the framebuffer */
ÂÂÂÂframebuffer = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));


It's not included in any source available, yet. So you have to compile it yourself.
I'm sure Hungip84 will implement it asap.

and after you have compiled the dol with the fix, use it as usual.
U must note, that your standard bg.png will now look squeezed on TV.
U need a 16:9 bg.png!

Like this:
5zp8vn.png

for this bg u'll have to change to the following in config.txt
Code:
console_coords=40,71,340,290
covers_coords=482,110

And at this point, you also need to resize your covers to 120x225!
All together it would look like this on your TV, then.

33k93c3.png

Looks like screen filling widescreen, doesn't it ?

While working this out, I faced some weird issues with the config.txt
Anytime I changed coordinates, height, or width of the console, the loader won't boot up. It just shows black screen. So i did not move the console.

Second issue was:
When changing the coordinates from the box art, x > 482 then I got a wiimote error after booting up the loader... Need to power off the wii.

it's weird... I don't have any clue why that is... Anybody ?? Hungip84?? Maybe a bug in source?
I also tried different variations of imgPath[]; But issues would remain....

And for the designers in you:
To create proper 16:9 background images you'll have to create your image in 853x480
and when you're done resize it to 640x480

Hope Blue-K will redesign his pseudo-Coverflow-background but in 16:9
smile.gif


That'S it for now.


The 16x9 Ratio looks really nice on your PAL-LCD
wink.gif
Great Work, WiiShizzza
smile.gif
Hope that someone put that into a DOL-File, want that feature
biggrin.gif
 

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