Thanks for the report with 1239
Hey Cyan just a quickie.... do we still have to use certain usb ports or can we use any now like in nintendont?
More specifically for WiiU because I hate using the back ports in my cabinets setup (Gotta move WiiU to do it everytime I add a game or anything)
If you use IOS58, you can use any port.
but if you launch a Wii or EmuNAND, it will use cIOS which are limited to specific ports (port0 or port0+1)
I tested USBLoaderGX on vWii with USB connected on the front, and I could mount it and list games from it. I didn't test to run nintendont, but it should work.
Hi Guys, quick question to [user]Cyan[/user] do you had time to fix my little problem with GX making my NTFS partition as USB1 and my FAT32 primary partition as USB2? So I can run Nintendont from GX? Thanks!
Not at all. too busy with current instability issue. Sorry.
I am having problems with usbl gx's gui.
Which revision? please provide a number, because it's a know issue with r1235, and I'm trying/hoping to fix it.
I released 1239 yesterday, I want users to report if it still have inconsistancies of if it's fine and I can push it internally.
of 1239 is still buggy, please let me know so I don't release it publicly from internal update.
Above users seems happy with 1239, so I hope you were using 1235.
murphy_slaw:
It's a known issue.
It seems WiiU disconnect power from the second drive if it detects a WiiU drive at launch.
Once in vWii mode, I don't have any way to re-power the USBPorts from software. (unless I don't know it's possible? if someone know how to do it, please let me know).