Hacking USB Loader GX

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vegeta4ss said:
I just updated to r734 and I still cannot load more than one game without rebooting the console. Is there a fix for this? Western Digital Passport 320gb with one wbfs partition only. Cios r14, 4.0U.

is there a step I missed that explains this behavior?


For me this happened after going up to cIOSrev14. Before that is was no troubles att all to exit games and start up loader again for another game.
Now I have to "just" restart the harddrive to get USB Loader to recognize the disk...

Seems like it get stuck on recognision as you restart the applikation after playing a game.
(I did before restart the entire kit but now I "only" restart the hd...( I use a western digital essential 320 gig though with a standalone powersupport, with internal I guess just unplugging the usb and reattatching it would make it work.))

But anyway it started for me with rev14 and I hope it will be fixed in next rev when wani has the time...

Bjerlk
 
Whats the best Cios for SSBB compatibility?
wacko.gif
 
lorenzo67 said:
0ld8oy said:
lorenzo67 said:
Hi, i don't have wii connection, this txtcheats is the last ?

http://code.google.com/p/usbloader-gui/downloads/list

Otherwise...where can i found?

Thank you very much

Lorenzo

Try Here...

Hi, here i can find single cheats, i say where i can find txtcheats file that include more games, like this present on google site, the same that is possible to unload thru wii connected.

thank you

Lorenzo

you can't...unless you make your own. all that is on the googlecode site is a zip file that has a bunch of single game cheats in it. just go through the geckocodes database and download what you need...
 
r741 - change log - put a stupid picture showing the stupid people what stupid USB port to plug in their stupid HDD


Love it.... Best fix ever...
 
Yay. Now if the rest of the usb loaders will follow suit with helping people with ther correct port, the world will be a happier place.
 
ozguy said:
Yay. Now if the rest of the usb loaders will follow suit with helping people with ther correct port, the world will be a happier place.
agreed, wholeheartedly....of all the features devs could add that would make the world unite under a banner of joy, this was on the top of my list.
 
Bjerlk said:
vegeta4ss said:
I just updated to r734 and I still cannot load more than one game without rebooting the console. Is there a fix for this? Western Digital Passport 320gb with one wbfs partition only. Cios r14, 4.0U.

is there a step I missed that explains this behavior?


For me this happened after going up to cIOSrev14. Before that is was no troubles att all to exit games and start up loader again for another game.
Now I have to "just" restart the harddrive to get USB Loader to recognize the disk...

Seems like it get stuck on recognision as you restart the applikation after playing a game.
(I did before restart the entire kit but now I "only" restart the hd...( I use a western digital essential 320 gig though with a standalone powersupport, with internal I guess just unplugging the usb and reattatching it would make it work.))

But anyway it started for me with rev14 and I hope it will be fixed in next rev when wani has the time...

Bjerlk
thanks, this was helpful. I just started with USB loader and I was already on r14 so I do not know if I would have ever figured that out.
 
Azariel_z said:
leavemealone347 said:
Would it be possible to boot Gamecube backups through a USB Loader or is that not possible?

Not possible now, probably never will, USB feature is for the Wii, when you run NGC games on wii, the wii itself becomes a NGC, and loose all the wii features, and USB wasnt one of NGC possibilities. It MAY be possible via hardware mode, like connecting an HDD directly to the DVD I/O, but is too much trouble on my opinion.



playing your NGC games from backed up dvdrs works great. Not as convenient as USB but still gives you the option so you can preserve your collection without risking the discs getting all scratched up.
 
First I would like to thank all those who work on this loader. Today I updated to the latest version of USBLoader_GX. Since the update, Guitar Hero 5 freezes on a black screen immediately after selecting it. Before updating today, Guitar Hero 5 was working using Hermes 222 and USBLoader_GX as per http://gbatemp.net/index.php?showtopic=176428. Any ideas other than reverting to a previous version? Thanks!
 
ok so I have a odd issue with other apps getting access to the network settings since I have started using this program. All network functions work fine in usb loader gx but nothing that I run from the HBC can seem to grab the IP address.

I made a thread over in the wii hacking section with more specific details. Has anyone seen this before?
 
I bought a Seagate FreeAgent GO and used the built-in tool to disable the spin-down. When I start my Wii, have the drive plugged it, and use the forwarder, all I get is a black screen. I noticed that when I start my Wii without the drive connected, I can connect after launching the loader. Is this normal, or can something be done to startup with the drive connected?
 
dvd-guy said:
I bought a Seagate FreeAgent GO and used the built-in tool to disable the spin-down. When I start my Wii, have the drive plugged it, and use the forwarder, all I get is a black screen. I noticed that when I start my Wii without the drive connected, I can connect after launching the loader. Is this normal, or can something be done to startup with the drive connected?


ii ahve a seagate freeAgent go, also, i have mii installed to a sd card that i put into the my wii's front sd slot, t allows youto to boot the homebrew channel, or the wii itself, but you need a gamecube controler to select a option.i find if i use mii to start my wii, tha head into the homebrew channel, skiping the wii's os start up, with the seaget drive connected the your seagate drive when you are in the home breew, and goto a usbloader and hit a to mount drive, than restart your wii back to the wii os's channels and load the usb gx loader, that it loads games good.

my wii is at 3.2u and working great with backups, by usb loader, and backup loaders.
 
dvd-guy said:
I bought a Seagate FreeAgent GO and used the built-in tool to disable the spin-down. When I start my Wii, have the drive plugged it, and use the forwarder, all I get is a black screen. I noticed that when I start my Wii without the drive connected, I can connect after launching the loader. Is this normal, or can something be done to startup with the drive connected?

i have three seagate freeagents and i had the same problem as you. i would have to unplug the drive, start up the wii,put back in the drive an start up the loader.
i now use the configurable loader. now i dont have to unplug anythink. just turn on the wii and click on the loader... heaven
 

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