saulin said:Does de Blob work with this loader?
If so what settings and IOS are you using?
I'm getting a message saying "Loading......" when launching the game and that's it. Nothing happens after that. Using IOS 222. IOS 249 and 223 just gave me a black screen. Using rev 729 now. So far it only seems to happen with de Blob.
***Edit***
Also I may have found a fix for the code dump or black screen issue when enabling cheats.
Besides deleting the config folder this time I tried something different.
1) I backed up everything on the SD Card
2) Formatted the card with FAT file system, it was FAT32 before
3) I copied everything back on the SD card but I just created an empty codes folder and also a empty txtcodes folder
4) Then I went to the Loader options and updated USB Loader GX dol (I use a channel forwarder)
5) I updated the language file as well
6) I also updated WiiTDB Files as well (Whatever this is)
7) Then I hit Default Settings
8) I set my global Game Load options like this
Video Mode = Disc default
VIDTV Patch = Off
Game Language = Console Default
Patch Country String = Off
Ocarina = Off
Boot/Standard = cIOS 222
QuickBoot = No
Error 002 Fix = Anti
Then if I want to use cheats. I turn on Ocarina in the game's menu and then go to the Ocarina menu and download the cheat file, turn on the cheats I want and hit create GCT. Then save those settings for that game.
So far it works and no code dump. Using Rev 729. But we'll see if it stays like that beacuse at one point I had codes working and then the next day it was just a black screen and then the code dumps when i would force NTSC as Video Mode. However de Blob doesn't load mmmmmm. I wonder if it's just Rev 729.
It helps knowing that the issue partially comes from using a PC to generate the gct files rather than the loader. You might try generating a gct file from a txt file made in notepad and compare the result with that from a txt file made in UNIX format. There is freeware somewhere out there that will convert between the two if needed, however at geckocodes if your right click the "Download" button and click "Save As" it will download in UNIX format rather then left clicking the button and then copying and pasting. When the loader downloads the txt file, it remains in UNIX format which is the only format the file will be recognized in the loader.
As was stated before, de Blob requires a disc in the drive with cIOS 249 rev 11 and under and also with cIOS 222/223 (uloader has the 222/223 fix but GX has yet to implement it). I usually either use a blank disc or just load that game with cIOS 249 rev 14.
The set-up you're using is the exact same one i use to load all games so we now know that it works and that I'm not special