But this would mean for Waninkoko to come up with both the server AND client-side apps, which is no small feat, but under it all is no more than a TCP/IP server-side listening thread and a client app pushing the data to the function that "rips" DVDs. However, to increase throughput efficiency, the disc should be scrubbed client side before being pushed over the connection.
I've done many client-server TCP/IP apps in my years as a programmer so if anyone is seriously working on this, PM me if you need an extra hand. I just don't know much about Wii homebrew at the moment but I'd love to leave my mark through network programming advice.