Homebrew Homebrew game Ultimate Switch Port Thread

Oh dang, I'll look into it, thanks for reporting the bug!
Good afternoon! The bug might have been on my Switch; I'll show you a photo of it. When I enter the room to face the Mummy—you know that door shown in the screenshot of the boss room? When I go in, the door appears right there, simultaneously preventing my character from fully entering the room and trapping them inside so they can't leave.
But I really appreciate the port—the game is excellent.
 

Attachments

  • Captura de tela 2026-09-09 124240.png
    Captura de tela 2026-09-09 124240.png
    177.5 KB · Views: 1
  • Like
Reactions: digdat0 and Kameryn
Good afternoon! The bug might have been on my Switch; I'll show you a photo of it. When I enter the room to face the Mummy—you know that door shown in the screenshot of the boss room? When I go in, the door appears right there, simultaneously preventing my character from fully entering the room and trapping them inside so they can't leave.
But I really appreciate the port—the game is excellent.
Fixed in v1.1.0:
  • Mummy boss softlock fixed - gates no longer trap Simon in the doorway when entering from either side
  • NX Options menu - open with L3 + R3 (stick clicks) - includes some helpful options for debugging:
    • Show FPS - (display FPS overlay in top center)
    • Show coords / room - display room name and coordinates, helpful for debugging
    • VSync - recommended off
    • Docked clocks - enable docked clock speeds in handheld
    • Resolution - adjust resolution (requires restart)
    • Unstick - escape if you get wedged in geometry
    • Warps - Front Gate, Entrance Hall save, Tomb access / bridge / mummy room (For debugging but may be useful.)
 

Site & Scene News

Popular threads in this forum