Out of the LgyBG cons you listed I think the only one your average user is going to care about is needing to use VC injects instead of a rom browser.
Don't sell yourself short on graphics, open_agb_firm has a neat filter but it should pale in comparison to 800px scaling yielding perfect horizontal integer scale, requiring only vertical interpolation. (Although this seems like something that could be added to open_agb_firm in theory?) The saturated colors seem to derive from simply setting a gamma curve, maybe not too hard for you either?
Anyway very excited to see this stuff for GBA and looking forward to whatever comes of it!
Don't sell yourself short on graphics, open_agb_firm has a neat filter but it should pale in comparison to 800px scaling yielding perfect horizontal integer scale, requiring only vertical interpolation. (Although this seems like something that could be added to open_agb_firm in theory?) The saturated colors seem to derive from simply setting a gamma curve, maybe not too hard for you either?
Anyway very excited to see this stuff for GBA and looking forward to whatever comes of it!