I have a 9.2 SDK, Unity 2019.3.3f1 +"Nintendo Switch Support for Editor.exe"
It builds just fine, no compilation errors, when I repack the .nspd into a retail .nsp and try to launch that on an emulator, it doesn't even init the engine, it crashes right away in RyujiNX with "Attempted to read or write protected memory.", same with Yuzu.
I also asked a dude with a devkit to try my .nspd, but Oasis TM said "Create Process Failed. (nn::Result = 0x00234802)"
I have no idea what's wrong, I tried various Unity versions, same thing, builds just fine, but doesn't launch.
my discord is nik#5351 in case you want to contact me privately (lol)
It builds just fine, no compilation errors, when I repack the .nspd into a retail .nsp and try to launch that on an emulator, it doesn't even init the engine, it crashes right away in RyujiNX with "Attempted to read or write protected memory.", same with Yuzu.
I also asked a dude with a devkit to try my .nspd, but Oasis TM said "Create Process Failed. (nn::Result = 0x00234802)"
I have no idea what's wrong, I tried various Unity versions, same thing, builds just fine, but doesn't launch.
my discord is nik#5351 in case you want to contact me privately (lol)
Last edited by nkrapivindev,