Getting Logs from my (Unity) Homebrew Game

CompuGeniusPrograms

Member
OP
Newcomer
Joined
Jun 2, 2022
Messages
13
Trophies
0
Location
New York
Website
www.cgprograms.com
XP
72
Country
United States
I'm trying to find a way to get my Unity game's logs. I set up an in-game log viewer, but that doesn't help if the game crashes. I looked at the Switch and NX documentation written by Nintendo regarding writing to an SD card, but it says that it's only for development builds and adding `NN_FS_SD_CARD_FOR_DEBUG_ENABLE` didn't help - the game crashes on device.

I then tried sending logs remotely to a server running on my computer and I followed the docs Nintendo mentions for `HttpWebClient` (regarding the CA certificate) yet the game runs but doesn't call the server.

Does anyone have insight for either?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: @salazarcosplay, Good.