Hacking TriiForce beta testing

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Hi guys,

I need some help as I can not get triiforce to show options for NAND loading (use real NAND, NAND from usb or sd) with cIOS249 rev 17 and 19. Any idea? With 17 and 19 starts up but goes right to next menu without giving me an option for NAND loading. Thanks for help
 
Annoying question (sorry, but I can't be able to find an answer yet
wacko.gif
)...

cIOSX rev19: cIOS issue or triiforce issue?

rev19 works fine with the mrc version but game compatibility remains the same as previous cIOS
unsure.gif
...

See ya!
 
marc_max said:
WiiPower said:
marc_max said:
WiiPower said:
TriiForce has no ehci path at all. Which leads to the question: Would usb 2.0 storage init help the usb compatibility?
I found it at usbstorage.c. Isn't it the EHCI path?

Sorry, i don't see an usbstorage.c in TriiForce's source.
http://code.google.com/p/triiforce/source/...vn/trunk/source
Oh, nice... Forget me...
frown.gif

That was the code for saving data to USB that I added on my mod. The ISFS functions didn't work correctly.
re: usbstorage.c
I used it also to make the Triiforce_MRC_SS mod because everyone was asking for USB only (over at wiihacks with Sinyk).
It seems to be working OK for me.
 
wichoxp said:
Annoying question (sorry, but I can't be able to find an answer yet
wacko.gif
)...

cIOSX rev19: cIOS issue or triiforce issue?

rev19 works fine with the mrc version but game compatibility remains the same as previous cIOS
unsure.gif
...

See ya!

marc_max tried to look into this issue yesterday and couldn't say if it's really a cIOS issue. But since the command that fails now on cIOSrev19 works on real nand, i'm still at the position that the cIOS is doing wrong.
 
WiiPower said:
wichoxp said:
Annoying question (sorry, but I can't be able to find an answer yet
wacko.gif
)...

cIOSX rev19: cIOS issue or triiforce issue?

rev19 works fine with the mrc version but game compatibility remains the same as previous cIOS
unsure.gif
...

See ya!

marc_max tried to look into this issue yesterday and couldn't say if it's really a cIOS issue. But since the command that fails now on cIOSrev19 works on real nand, i'm still at the position that the cIOS is doing wrong.
It finally seems to me that is a cIOS issue.
The error is on ISFS_ReadDir(), that gives random characters filenames. It looks like a cache problem. And this problem comes since first cIOS with NAND emulation version.
There should be a way to fix it, just by reading the directory and files without using the ISFS commands. Then enabling NAND emulation only when you are going to play a game (and using apploader method only).
But I prefer to wait a bit, maybe Waninkoko is working on a fix. That fix could even increase compatibility.

rev19 does not work fine with the mrc version.
 
marc_max said:
[...]It finally seems to me that is a cIOS issue.
The error is on ISFS_ReadDir(), that gives random characters filenames. It looks like a cache problem. And this problem comes since first cIOS with NAND emulation version.
There should be a way to fix it, just by reading the directory and files without using the ISFS commands. Then enabling NAND emulation only when you are going to play a game (and using apploader method only).
But I prefer to wait a bit, maybe Waninkoko is working on a fix. That fix could even increase compatibility.

rev19 does not work fine with the mrc version.

If Waninkoko doesn't get details about the issue, he can't do anything. How about creating a new dump from the nand, so it's identical with the real nand. And then call ISFS_ReadDir() on real nand and on nand emu and PM him both results so he can see the difference. Or is it broken with the cIOS even on real nand? And what base did you use? You should try IOS38 and IOS57.
 
WiiPower said:
marc_max said:
[...]It finally seems to me that is a cIOS issue.
The error is on ISFS_ReadDir(), that gives random characters filenames. It looks like a cache problem. And this problem comes since first cIOS with NAND emulation version.
There should be a way to fix it, just by reading the directory and files without using the ISFS commands. Then enabling NAND emulation only when you are going to play a game (and using apploader method only).
But I prefer to wait a bit, maybe Waninkoko is working on a fix. That fix could even increase compatibility.

rev19 does not work fine with the mrc version.

If Waninkoko doesn't get details about the issue, he can't do anything. How about creating a new dump from the nand, so it's identical with the real nand. And then call ISFS_ReadDir() on real nand and on nand emu and PM him both results so he can see the difference. Or is it broken with the cIOS even on real nand? And what base did you use? You should try IOS38 and IOS57.
Yes, yes, yesterday we talked about this
smile.gif

I made almost all tests with IOS38, and the rest with IOS57 with the same results.
 
bula said:
Hi guys,

I need some help as I can not get triiforce to show options for NAND loading (use real NAND, NAND from usb or sd) with cIOS249 rev 17 and 19. Any idea? With 17 and 19 starts up but goes right to next menu without giving me an option for NAND loading. Thanks for help

Update: I tried triiforce_mrc and no problem with these options (use NAND from USB\SD), works good with 249 rev17 but I am having problems with loading covers and compatibility like anyone else with 249 rev19.

I still can understand why triiforce will not give me option to select USB\SD NAND at start-up. Anyone? Thanks.
 
LOVE TRIIFORCE...I only have 1.5TB drive to work with...so I am stuck with the SD for now. Unless someone knows a trick to make the newer WD 1.5TB My Books read?

I do have a question...I saw the answer somewhere in my mass reading last night but I was just looking to get triforce mrc to work first. I digress...

My question is how do you get games running in triiforce to work with Nintendo WFC?

There is a particular tik to remove...and I can't find it for the life of me? Thanks in advance to anyone if they know the answer.

2nd Question: I saw somewhere to rename the 00000001 within ticket dir...what does that do or what is the purpose?
 
WiiPower said:
Please test if TriiForce r78 has less problems with cIOSrev19:
http://code.google.com/p/triiforce/source/.../#svn/trunk/HBC

Edit: Doesn't help

R79:
Hopefully fixes the "Error: could not allocate buffer" error message if anybody got that.
Wait
blink.gif
!...

Why just don't wait for cIOSX rev20 to make new triiforce's revs?... hopefully, a new cIOS will support triiforce again.

See ya!
 
wichoxp said:
WiiPower said:
Please test if TriiForce r78 has less problems with cIOSrev19:
http://code.google.com/p/triiforce/source/.../#svn/trunk/HBC

Edit: Doesn't help

R79:
Hopefully fixes the "Error: could not allocate buffer" error message if anybody got that.
Wait
blink.gif
!...

Why just don't wait for cIOSX rev20 to make new triiforce's revs?... hopefully, a new cIOS will support triiforce again.

See ya!

Because the cIOS doesn't change the interface, so that one bug i got was TriiForce's fault. And if i can fix an error in TriiForce that's actually an error in the cIOS, that's nice if it's something that's safe to use for real nand too.(which the change in r78 would have been if it worked)

PS: And it helps if TriiForce fixes a bug before the cIOS release ==> less crying noobs
 
Indeed, if it can be fixed in the software, Triiforce could possibly run a check for it in later revisions once a fix has been released, so that users with those cIOS could use it also.

WiiPower, does Triiforce work with custom channels like forwarders? Also, I assume it won't work with Opera (due to the wifi issue), but are there any plans to fix wifi?
 
toejam316 said:
Indeed, if it can be fixed in the software, Triiforce could possibly run a check for it in later revisions once a fix has been released, so that users with those cIOS could use it also.

WiiPower, does Triiforce work with custom channels like forwarders? Also, I assume it won't work with Opera (due to the wifi issue), but are there any plans to fix wifi?

Wi-Fi is a cIOS thing.

Channels that are not VC or Wiiware wont work unless you edit the source yourself.
 
Anyone know what could cause Triiforce to codedump when loading the emulated usb nand? Mine was working fine at first, then I ran some automated cleaning scripts on my usb hdd which I guess messed up my dump because no games would load afterwards (damn i lost my almost complete oot save..) Now I redumped the nand (SFSD) and I'm getting a code dump when selecting usb-nand on triiforce. cIOS rev17 and TriiForce r79.
 
fcreeves said:
LOVE TRIIFORCE...I only have 1.5TB drive to work with...so I am stuck with the SD for now. Unless someone knows a trick to make the newer WD 1.5TB My Books read?
I'm crossing my fingers rev20 will fix this. I wanna use forwarders with covers on USB! 1.5TB WD MyBook.
 
With the new Rev79 no Codedump anymore with Cios Rev19 but now it lists an error for every title as Title not found on USB Nand. Real Nand still works
smile.gif
Hope really Waninkoko releases soon his new Cios and hopefully it will work again with Triforce
smile.gif
 
how do I stop the wii from freezing when I exit a game to system menu? I read that I have to delete/rename a folder in my nand dump but I need to know exactly what to rename. I dont understand much about the nand. thanks for any help.
 

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