The actual DLC files are not present in the base game, so...Boot_config.ini > ;ForceDLC false
wait we can force dlc on this game?! has anyone tried? i don't have a copy of this game but i was just simply curious.
Ahh that makes sense i guess, it was a smart idea not to include them.The actual DLC files are not present in the base game, so...
Really? Someone at reddit upload the costumes and song DLCs and it's just a few kbs.The actual DLC files are not present in the base game, so...
I promised a Re:Zero OP beatmap for IA/VT and I think I finished a working copy of it. The beatmap itself is converted from osu! (All credit to this beatmap: https://osu.ppy.sh/s/437055), and all the curve stuff and track adjustments were done by me. HUGE THANKS to @Nagato for providing texture conversion tool and overall helping in getting this to work. Please report to me by PM if anything is wrong with this, or you have suggestions on how to improve it. HOW TO INSTALL: Unpack everything from the zip file to Vita at ux0:/app/PCSG00355/ (or ux0:/patch/PCSG00355/ for physical version I guess, need testers) overwriting any file asked. The beatmap will be locked by default, you need to play some other song once to unlock it.
DOWNLOAD: http://goo.gl/575ktF
The progress on the tools for making your own beatmaps and osu! converter is going well, but nothing to announce ATM.
I DEMAND "STAY ALIVE" BY EMILIA!
Uh, I mean thanks for this. Works great on a physical cart. Is there a full version though?
Do you mind uploading those? So I could try it on my cart, if that's possible.EDIT2: Yup, the pre-order DLC (5 songs) can be enabled by just editing song_list_param, same with costumes - by editing costume_table
I really want to know how you pack the usmI promised a Re:Zero OP beatmap for IA/VT and I think I finished a working copy of it. The beatmap itself is converted from osu! (All credit to this beatmap: https://osu.ppy.sh/s/437055), and all the curve stuff and track adjustments were done by me. HUGE THANKS to @Nagato for providing texture conversion tool and overall helping in getting this to work. Please report to me by PM if anything is wrong with this, or you have suggestions on how to improve it. HOW TO INSTALL: Unpack everything from the zip file to Vita at ux0:/app/PCSG00355/ (or ux0:/patch/PCSG00355/ for physical version I guess, need testers) overwriting any file asked. The beatmap will be locked by default, you need to play some other song once to unlock it.
DOWNLOAD: http://goo.gl/575ktF
The progress on the tools for making your own beatmaps and osu! converter is going well, but nothing to announce ATM.
Patience my friend. I will try and release the converting tool this week. Just need to clean it up.I really want to know how you pack the usm
[redacted]Update (9/18/2016:
English translation patch v1.1 has been released!
Just fixed a few small typos, nothing major if you already have it installed.
Update (9/14/2016):
English translation patch v1.0 has been released!
All UI should be 100% translated.
The songs are transliterated (romaji) instead of English translations.
Changelog
Code:v1.1 Fixed a few typos in descriptions. v1.0 Initial release.
Instructions
WARNING: Make sure VitaShell is updated to 0.95 or above before installing this patch!
Install VPK. Enjoy.
Known issues
- Trophies are not translated on the system level (popup tips, Trophies bubble, etc). You can view all of the achievements in-game so this isn't a huge issue. I tried my best to get it working but it doesn't seem possible without great effort. I have the trophies translated and in the SFM file already if someone knows how to get this working, or a way to easily use it comes about.
Download: http://www.mediafire.com/download/ua4dodzxxj9wiuu/iavt_colorful_english_patch_vita_build20160918.vpk
Screenshots
Credits
Translation: Nagato
Programming: Nagato
Image Editing: Nagato, Vodka
Please report any errors you find so I can fix them in a future patch!
Hi, I tried installing the vpk (vitashell 1.78, enso, nonpdrm) and after 99% it reads "Error 0x80AF5022" maybe I need a different dump?I haven't played the game in a long time so I may be foggy, but I'm pretty sure it means you just need to successfully hit all of the colorful markers. Not exactly using the X button. Again, I haven't played the game in a long time so I'm not 100% on the context.
I don't know if you're still around or care for an answer, but I would say it's probably something along the lines of "Special Techniques/Strokes/Rolls" or something along those lines.
From what I can gather through some Japanese Google searching, I think maibachi are just branded bachi (drumsticks for taiko drums) made specifically for Taiko no Tatsujin. If I had to guess, it's a combination of Japan's love for using foreign words + bachi. In this case "my bachi" (personal taiko drumsticks).
Hi, I tried installing the vpk (vitashell 1.78, enso, nonpdrm) and after 99% it reads "Error 0x80AF5022" maybe I need a different dump?
cool thanks I'll try thatI found that the translation patch will work with RePatch and a nonpdrm copy.
1) Install rePatch, Google rePatch-reDux0 for the latest version.
2) Download the translation patch.
3) Expand the .vpk file with 7zip. Place the two folders (resource and sce_sys, don't need the readme file) into a folder named PCSG00355.
4) Copy PCSG00355 into your repatch folder you created (mine is ux0:repatch) via VitaShell (or USB, whatever your flavor)
5) Launch the game, should now have English menus!
Just did this today, confirmed working with 3.68 hen-core. I can imagine it would work on enso 3.65, provided you install the rePatch plug in.
Hope this helps!
I found that the translation patch will work with RePatch and a nonpdrm copy.
1) Install rePatch, Google rePatch-reDux0 for the latest version.
2) Download the translation patch.
3) Expand the .vpk file with 7zip. Place the two folders (resource and sce_sys, don't need the readme file) into a folder named PCSG00355.
4) Copy PCSG00355 into your repatch folder you created (mine is ux0:repatch) via VitaShell (or USB, whatever your flavor)
5) Launch the game, should now have English menus!
Just did this today, confirmed working with 3.68 hen-core. I can imagine it would work on enso 3.65, provided you install the rePatch plug in.
Hope this helps!