Transfer Project64 Save Game to WiiU VC ?

Discussion in 'Wii - Hacking' started by TheTechGenius, Jun 25, 2017.

  1. TheTechGenius
    OP

    TheTechGenius </Web Dev>

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    Apr 7, 2017
    United States
    I am trying to transfer Zelda Ocarina of Time N64 game save from Project64 Emulator, to Zelda Ocarina of Time N64 WiiU Virtual Console, and vice-versa.

    Is this possible?

    I have already used Saviine to dump my save from the WiiU N64 VC, the save file is in .sav format, and there is another file .rs2, which I am assuming the .rs2 file is a save state for the N64 Virtual Console?

    The problem is, I don't know how to get Project64 to load the .sav file, or at least try to get a project64 save (.sra) to transfer and load in the WiiU N64 VC.

    Can anyone help me out? I have been trying to figure this out by myself for awhile now, and I haven't had any luck.

    I have tried to just rename the files, such as .sav to .sra, and that doesn't work. Im not sure how to do this.


    I want to transfer these saves because I want to add some cheats to Zelda Ocarina of Time using Project64, then save the game, then transfer the save back to the WiiU to play the game with a modified save using cheats. lol

    Thank You!
     
  2. FIX94

    FIX94 Global Moderator

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    Dec 3, 2009
    Germany
    ???
    most save formats I remember being pretty easy, if you were to send me both files I could probably make it happen.
     
  3. TheTechGenius
    OP

    TheTechGenius </Web Dev>

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    Apr 7, 2017
    United States
    Oh wow, that would be awesome! Thank you! I will send you a message today sometime. It's almost 5am here right now. Lol
     
  4. Dankgamez

    Dankgamez Newbie

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    Aug 17, 2017
    United Arab Emirates
    did it work?
     
  5. Perfect One

    Perfect One GBAtemp Regular

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    Jul 13, 2017
    Brazil
    This is what i wanna know too.

    I dumped Bomberman 64 save, which came with 3 files inside save's folder: key.bin, UNBME0.093.rs2 and UNBME0.093.sav.

    I got UNBME0.093.sav and renamed it to UNBME0.093.eep. Project 64 2.3 recognized it nicely.

    I used some gameshark cheats and unlocked everything. Project 64 2.3 ok with that, game fully finished.

    When i sent the file back and renamed it to UNBME0.093.sav and injected via Saviine, it dumped, but the game itself didn't show anything new/unlocked, instead, just appeared as when i dumped it to PC.

    What am i doing wrong, exactly? Can some help me on that, please?

    Thanks!
     
  6. TheTechGenius
    OP

    TheTechGenius </Web Dev>

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    Apr 7, 2017
    United States
    Actually I never tried it. I just play old games on an emulator on my PC.

    I know it wasn't working for me though, so I just connected my gaming PC to my TV and play emulated games on my T.V. and a Wireless Xbox 360 Controller connected to my PC.
     
  7. Perfect One

    Perfect One GBAtemp Regular

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    Jul 13, 2017
    Brazil
    What i find weird now is that all Project 64 save files i found for Mario Tennis 64 are 1,85kb, but wiiu vc one is 2kb.

    Is there a way to make that save from 1,85kb to 2kb?
     
  8. Blaze Uchiha

    Blaze Uchiha GBAtemp Advanced Fan

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    Feb 6, 2016
    United States
    What if I wanted to do this using Wii64 instead of Project 64, would that work?
     
  9. pasc

    pasc GBATemps GBA Freak

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    Sep 9, 2006
    Germany
    Germany
    If a usable save was produced I herby proclaim interest.
    (Don't feel like replaying it...)
     
  10. Blaze Uchiha

    Blaze Uchiha GBAtemp Advanced Fan

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    Feb 6, 2016
    United States
    I feel the same way. Not sure if I can do this with Wii U VC and Wii64 yet
     
  11. EmulateLife

    EmulateLife GBAtemp Psycho!

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    May 30, 2016
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    Last edited by EmulateLife, Aug 13, 2019 at 12:37 AM
    Blaze Uchiha likes this.
  12. Blaze Uchiha

    Blaze Uchiha GBAtemp Advanced Fan

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    Feb 6, 2016
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    thank you!
     
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