granville said:
the models are built with a much higher polygon count (even little details like the carts and wheels)The wheels looks like the details are done with shaders, seeing them from multiple angles in the shots, it looks to me like there's no depth in the model, just some nice mapping to simulate it.
More than likely some bump mapping and shader details for the tire tread and creases, but the wheel shape itself looks more curved and less jagged overall. It actually resembles a more circular wheel now, as opposed to a flat textured jagged hexagon or octagon.
QUOTE(Nathan Drake @ Jun 14 2011, 06:44 PM)
Maybe my actual copy of Mario Kart DS was just special, but those screenshots still make it look so much worse than it looked when I played it.
I kinda wish they had polished up the trailer a little bit too. Models still have a kind of pixely appearance on their edges, and backgrounds look absolutely terrible. I know this will be fixed by final release (well, I hope), but for trying to show off the game, it is hard for me to miss.