1. DarthMotzkus

    DarthMotzkus GBAtemp Regular
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    Awesome, keep us updated!
     
  2. Cake4all

    Cake4all Member
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    Would it be possible just to download the tonyhax SPL file from GitHub instead of the entire folder in the future (for people who already have the game saves on their memory cards)?
     
    Last edited by Cake4all, Apr 12, 2021
  3. socram8888

    socram8888 Advanced Member
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    Even with all the files, it's just a 100kB ZIP.

    Also I recommend installing the entrypoints also, as I tend to make some breaking changes from time to time (such as for 1.3, which will be totally incompatible with current entry point saves)
     
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  4. mistamontiel

    mistamontiel Member
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    How about it THPS4 NTSC works for me cheers
     
  5. mistamontiel

    mistamontiel Member
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    [​IMG]

    This really cool for bootdisc! Funny that I haven't been able to load last UniROM update but this just did lol

    Gunners' Heaven quite odd not having no attract mode
     
  6. duwen

    duwen Old Man Yoshi
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    @socram8888
    Sorry for posting an issue report here rather than on the git, but I don't have an account there.
    I've worked my way through testing all my legit NTSC import disks (predominantly Japanese, but also several US) on my PAL PS2 (3900X model), using Cool Boarders 4 as the entrypoint. Pretty much everything works as expected - I've been using GSM to set screen resolution (without it image is forced to the top of the screen, with a 96 line black border at the bottom - the discrepancy between 480 and 576). The v1.3b version you supplied on github doesn't seem to fix the image position/border issue and there's still audio sync issues in fmv on some NTSC titles. That beta release also displays the Tonyhax screen incorrectly; header midway down the screen with all the useful info at the foot pushed out of view at the bottom.
    Running PS1VModeNeg v1.01 before booting the Cool Boarders 4 disk does seem to fix all NTSC issues on a PAL machine, and negates the use of GSM.
    I saw there was a freezing issue raised for the NTSC-U version of Einhander. I can confirm the exact same issue with the NTSC-J version. Tried with tonyhax v1.2.2, v1.2.3 and v1.3b.
    Only found two titles in my collection that wouldn't boot at all using any versions of Tonyhax; Xenogears (NTSC-U) and Bust a Move (NTSC-J, aka Bust a Groove).
    Looking forward to testing all these again with the next release, and I'm beyond grateful to you for finally having a way to natively play my PS1 imports on my PS2 so I don't need to dig out my modchipped PS1.

    Have you (anyone) got a link for PS1VModeNeg v1.01? I can't find a valid link for it anywhere, and v1.10 doesn't seem to work correctly at all.
    It's okay, I found it via the Youtube video you mentioned in another of your posts.
    The file's HERE if anyone else needs it.
     
    Last edited by duwen, Apr 15, 2021
  7. socram8888

    socram8888 Advanced Member
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    @duwen I've uploaded several images to GitHub, a few of which were broken. Which is the one you tried?
     
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  8. duwen

    duwen Old Man Yoshi
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    Thanks for responding. I tried the one you put up 5 days ago, but just noticed you put a new one up on #56 a few hours ago. I'll give it a try later.

    edit

    @socram8888

    So, I've just been trying the new v1.3b that you issued today...
    On the plus side, the tonyhax swap screen is fixed now, and looks great. Really like all the additional info that's displayed.
    Issues I was having with certain games that switch resolutions between fmv and title screens now seem to work okay.
    However, the image is still displaying as 480 'windowed' at the top of a 576 frame (PS2 outputting via component, and TV's still reporting 576i rather than 480). Audio sync issues are still there too.
    All games that wouldn't load on previous versions still won't load.

    Unfortunately, at present it's still better to be using v1.2.3 with PS1VModeNeg - NTSC titles run correctly with no audio sync issues, and are correctly outputting at 480 in fullscreen.
     
    Last edited by duwen, Apr 15, 2021
  9. Baraksha1

    Baraksha1 Newbie
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    I already made a post here before that is somewhat related, but I don't know what to do so I guess its worth typing again.
    in a nutshell I been attempting to see if I can really understand how this softmod works (despite being inexpirienced). you see, I would absolutely love to use this because I don't have many PS1 games and I wish to use my PS1 more. the problem is that I don't own any of the games currently listed for support. I was hoping I could get this to work with the ones I do own by tempering with their save files and try copying what the other save files in the GitHub do. that proved to be more complicated then I though. this got me to think, what tools and methods does one use to figure this stuff out? becuase I am currently trying to make this work with Beyblade by Sunsoft and I was able to overwrite text data with a long name, but im not sure if it really overwrites anything. im not sure what I can do to really tell weather the game is compatible or not. do I need to use a RAM viewer or something?
     
    Last edited by Baraksha1, Apr 16, 2021
  10. mistamontiel

    mistamontiel Member
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    [​IMG]

    @socram8888 Heaven's Gate SLPS 00667 is a no-go, hangs here

    THPS4 NTSC
     
    Last edited by mistamontiel, Apr 17, 2021
  11. socram8888

    socram8888 Advanced Member
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    v1.3 has just been released after nearly two weeks improving it, and most importantly, ironing out bugs. Available at https://github.com/socram8888/tonyhax/releases/tag/v1.3

    Changelog
    • tonyhax is now bootable using the FreePSXBoot exploit.
    • Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point.
    • Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
    • Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
    • Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
    • Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087)
    • Added antimodchip patch for pop'n music 2 (J) (SLPM-86294)
    • Added antimodchip patch for pop'n music 6 (J) (SLPM-87089)
    • Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886)
    @mistamontiel could you please try with this one? It's got some extra debugging which would make figuring out why that game doesn't work much easier.
     
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  12. mistamontiel

    mistamontiel Member
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  13. manks

    manks Newbie
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    I had been using a DexDrive + Dexter to set my memory card up before before, was working perfectly for Tonyhax 1.2.2 and 1.2.3. However now trying to copy the 1.3 tonyhax.mcs fails every time in Dexter, it gets about halfway and then an "unknown error" every time. I've tried freshly formatting the card etc. Anything else I can try or info I can provide?
     
  14. zfreeman

    zfreeman GBAtemp Maniac
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    MemcardRex v1.9
    MemcardRex v1.9.png
     

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    Last edited by zfreeman, Apr 18, 2021
  15. socram8888

    socram8888 Advanced Member
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    Hmmm all the info here seems to be correct. I was afraid it would have some sorta of weird antipiracy where it would screw up the loading point or size (as trying on an emulator that's what happened, I was getting garbled info on the "Loading executable (x @ y)" line).

    I am gonna open an issue and investigate it. Is it an original import disc or a burned one?
     
    Last edited by socram8888, Apr 18, 2021
  16. manks

    manks Newbie
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    Thanks so much for the help, brings me a step closer. Now the entrypoint and loader are on my memory card, and the save file successfully loads in Castrol, but tonyhax 1.3 gives me an "Integrity check failed" message every time. I'm using a SCPH-9001.
    MemcardRex_2021-04-18_07-43-32.png vlcsnap-2021-04-18-07h37m28s548.png
     

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  17. zfreeman

    zfreeman GBAtemp Maniac
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    I also had problems copying, especially with certain 3rd-party cards. I ended up copying the save from a 2nd, working card using the PS1's memory card manager.
     
  18. socram8888

    socram8888 Advanced Member
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    @manks can you try reading that file back from the memory card and attach it here? I wanna see if the file got copied successfully and thus is an error on my side, or if it's a problem with your setup
     
  19. mistamontiel

    mistamontiel Member
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    @socram8888 she's burnt, but able to play with earlier UniROM v8x version (current now hangs too)

    Not protected

    EDIT: @zfreeman there's a v1.9 MemcardRex!? Shendo's last blogspot post just says v1.8 all this lol time

    EDIT 2: Well @socram8888 PAL version with PAL4u to make 60hz is working! Yusha Heaven's Gate SLES 00713
     
    Last edited by mistamontiel, Apr 18, 2021
  20. manks

    manks Newbie
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    Sure thing, thank you - here's the save exported back by MemcardRex. It does look like something is happening to the file along the way.
     

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