Am I missing something? These seem to be recreations made in Adobe Flash (enclosed in WAD files), not source ports.
I would argue that still counts as a port, especially given the nature of the program
Am I missing something? These seem to be recreations made in Adobe Flash (enclosed in WAD files), not source ports.

Not sure, just found these online.Am I missing something? These seem to be recreations made in Adobe Flash (enclosed in WAD files), not source ports.
Hey, did you ever figure out a solution to Tyrian 2000?Very weird. Thanks for checking. I tried it again this morning both on SD and USB but both installations stutter the same for me. Is this some PAL vs NTSC thing? I tried setting the console to PAL50 aswell as PAL60. But that also didn't help. I don't know, i just thought it could be some kind of video sync issue since the stutters are very regular occurring every half-second or so. Music in the meantime runs absolutely fine and without stutters in the background.
The Wii is up-to-date and set up according to the newest ModMii suggestions and everyhing else i throw at it runs absolutely fine.

Have you tested it already on real hardware? Looks great on steam. Would be cool if it it's playable on the wii u as wellFound this Geometry Dash one today.

Just tested on my Wii and Wii U, but weirdly it's not appearing on the HBC. Not sure what's the issue.Have you tested it already on real hardware? Looks great on steam. Would be cool if it it's playable on the wii u as well
Maybe a forwarder could make it run on the wii u? I will try thatJust tested on my Wii and Wii U, but weirdly it's not appearing on the HBC. Not sure what's the issue.
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And it seems like one of the creators of the GD Wii also made FNaF Wii (haven't tested either, so idk if it works).
Found this Geometry Dash one today.
Thanks both for the heads-up. Added to the main list.There is another port of Geometry Dash that is more developed, with gameplay features upto 1.9 update
Wiidash
Couldn't test this one, i've never played the game so I don't own it on any platform, and the Steam exe is needed.And it seems like one of the creators of the GD Wii also made FNaF Wii (haven't tested either, so idk if it works).
Nice, but the screenshot you posted should be for wiidash by alefunky. Also for anyone interested in playing, they can download a nightly build from TFDSoft or GDA/GDWii Discord (2.0 update is also being worked onAdded the awesome port of Raptor: Call of the Shadows, recently released by @RetroGamer02.
Thanks both for the heads-up. Added to the main list.
Couldn't test this one, i've never played the game so I don't own it on any platform, and the Steam exe is needed.
It will stay like thatNice, but the screenshot you posted should be for wiidash by alefunky. Also for anyone interested in playing, they can download a nightly build from TFDSoft or GDA/GDWii Discord (2.0 update is also being worked on).
Wii Dash on the other hand was very smooth in presentation and gameplay.
Is there a way to get this build outside of discord? I don't use discord, but I would like to test this game. And I bet there are many people out there in the same situationSeptember 08 build.

The second one is a version made in 4 kilobytes by Notch (the creator of Minecraft) in a game jam if I'm right.@niuus found this hidden gem for the wii. Surprisingly there are two different ports of the game vvvvvv. Both have classic controller support, so they can be played on the wii u gamepad as well. The first one is the more polished port:
https://oscwii.org/library/app/VVVVVV
https://www.gamebrew.org/wiki/VVVV4K_Wii
The second port is from 2019. Makes me wonder why it was hidden for so long and what other ports may there be out there unrecognized till this day...
Hmmm, I forgot about it. You can even see that I did tests in the original thread back then.@niuus found this hidden gem for the wii. Surprisingly there are two different ports of the game vvvvvv. Both have classic controller support, so they can be played on the wii u gamepad as well. The first one is the more polished port:
https://oscwii.org/library/app/VVVVVV
https://www.gamebrew.org/wiki/VVVV4K_Wii
The second port is from 2019. Makes me wonder why it was hidden for so long and what other ports may there be out there unrecognized till this day...
Is there a way to get this build outside of discord? I don't use discord, but I would like to test this game. And I bet there are many people out there in the same situation
yeah sorry abt that, i highkey dropped the project after a bit because school got too intense for me. im working on other stuff now so im probably not gonna work on it in the future (also cause WiiDash exists lol)Added Minesweeper for the Wii.
It will stay like that. The point is to identify the main game, anyway. Same for videos, there won't always be a video with the homebrew running on the Wii.
GD-Wii didn't even let me play, all I saw was 5 seconds of a square falling, and it only reacted to A button presses, with a fluctuating number counter. Wii Dash on the other hand was very smooth in presentation and gameplay.
Best of luck with your future projects!yeah sorry abt that, i highkey dropped the project after a bit because school got too intense for me. im working on other stuff now so im probably not gonna work on it in the future (also cause WiiDash exists lol)
