Homebrew The Wii Ports ultimate thread

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Added more ports:
  • Five Nights at Freddy
  • Undertale
  • Deltarune Chapter 1

Unfortunately I don't think that Plants vs Zombies 1.2 is beatable on Wii. The final boss has crashed three times on me.

Admittedly, I carried my 1.1 save forward, but since this is pretty obviously a memory issue I don't think calls to a (possibly) incompatible save file mid-level are the cause. And I was able to do the last few levels before the boss in 1.2 with/from that save file.

I expect you can get through the campaign to the final boss in 1.2, provided you restart/let your Wii crash every 3-5 stages. You'll never be able to play through the whole thing in sequence, the memory fills up and it crashes after enough stages. You'll hasten the crashes if you open any unnecessary menus or assets.
Is it still the case with the 1.21 update?
 
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Is it still the case with the 1.21 update?
Nope! Pleased to report that the boss was completed successfully on a fresh load on the first try on 1.21. There are times when the game chokes and slows down significantly, but it managed to recover to normal speed most of those times.

I decided to press my luck and kept playing the minigames after the boss as a stress test, I was able to get through 4-5. On Beghouled Twist (ugh) it crapped out in spectacular fashion - the out of memory error was printing to screen (maybe this was originally a debug version release), repeatedly for the last few minutes of play. It ultimately stack dumped more theatrically than I recall Wii homebrew ever dumping, grinding sound effects, red screen, the works. Getting off the dump screen for this one requires reset button (on the console) or Gamecube controller, so it's a little awkward since it's a Wiimote game. I was able to beat that particular minigame on the next fresh boot.

1.21 is a definite improvement. The game's beatable and I suspect you can beat any one level or minigame on a fresh load as of 1.21. The memory clearing between levels code isn't perfect, so there is still a time/content limit on play for a single boot. Simple levels probably 5 or so in a row, more complex could be lower.
 

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